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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
23 lines
1.2 KiB
Diff
23 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 2 Dec 2016 00:11:43 -0500
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Subject: [PATCH] Optimize Level.hasChunkAt(BlockPosition)Z
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Reduce method invocations for World.isLoaded(BlockPosition)Z
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 675dcb6eb5c33f6ec582ff20118d2f73745914a9..943c14b26cf5b1c9f9ea1acec058cecac3b93bf7 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -340,6 +340,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return chunk == null ? null : chunk.getFluidState(blockposition);
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}
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+ @Override
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+ public final boolean hasChunkAt(BlockPos pos) {
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+ return getChunkIfLoaded(pos.getX() >> 4, pos.getZ() >> 4) != null; // Paper - Perf: Optimize Level.hasChunkAt(BlockPosition)Z
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+ }
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+
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public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
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return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
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}
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