PaperMC/patches/unapplied/server/0228-Option-to-prevent-armor-stands-from-doing-entity-loo.patch
2024-04-23 13:36:31 -07:00

36 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 1353bb583ec576345b7bfea5134c4b0d59811a07..1a3727bbd9d67c32846e7ad4bd4bc9001a4aa313 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -338,6 +338,7 @@ public class ArmorStand extends LivingEntity {
@Override
protected void pushEntities() {
+ if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
Iterator iterator = list.iterator();
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 232281b12fb1970fae82ce8fd3ffe1586d02bfb3..6308aeb2129b4d3c5f51759977548279d6073ab4 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -768,6 +768,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Paper end - Prevent block entity and entity crashes
}
}
+ // Paper start - Option to prevent armor stands from doing entity lookups
+ @Override
+ public boolean noCollision(@Nullable Entity entity, AABB box) {
+ if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
+ return LevelAccessor.super.noCollision(entity, box);
+ }
+ // Paper end - Option to prevent armor stands from doing entity lookups
public boolean shouldTickDeath(Entity entity) {
return true;