PaperMC/patches/server/0958-Only-tick-item-frames-if-players-can-see-it.patch
Jake Potrebic 90fe0d58a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9825)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links

CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld

Spigot Changes:
e0e223fe Remove javadoc.io doc links
2023-10-22 20:12:00 +01:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Redned <redned235@gmail.com>
Date: Mon, 19 Jun 2023 15:45:53 -0500
Subject: [PATCH] Only tick item frames if players can see it
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 9d5d32705f9d8aadb51019f17b4db76a9bc6a04b..625a598eb5f3c9c5ea60ae9ea50974bb08abbf85 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -111,7 +111,7 @@ public class ServerEntity {
Entity entity = this.entity;
- if (entity instanceof ItemFrame) {
+ if (!this.trackedPlayers.isEmpty() && entity instanceof ItemFrame) { // Paper - Only tick item frames if players can see it
ItemFrame entityitemframe = (ItemFrame) entity;
if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block