mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 04:02:50 +01:00
534 lines
23 KiB
Diff
534 lines
23 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 29 Feb 2016 17:43:33 -0600
|
|
Subject: [PATCH] Async Chunks API
|
|
|
|
Adds API's to load or generate chunks asynchronously.
|
|
|
|
Also adds utility methods to Entity to teleport asynchronously.
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
|
index ff132bd7677e384debf2399ba9b1ffdb932541e9..210f1ccf7a26598ab6353374dcb5c6e6dd34c42f 100644
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
+++ b/src/main/java/org/bukkit/World.java
|
|
@@ -221,6 +221,482 @@ public interface World extends PluginMessageRecipient, Metadatable {
|
|
public default Chunk getChunkAt(long chunkKey) {
|
|
return getChunkAt((int) chunkKey, (int) (chunkKey >> 32));
|
|
}
|
|
+
|
|
+ /**
|
|
+ * This is the Legacy API before Java 8 was supported. Java 8 Consumer is provided,
|
|
+ * as well as future support
|
|
+ *
|
|
+ * Used by {@link World#getChunkAtAsync(Location,ChunkLoadCallback)} methods
|
|
+ * to request a {@link Chunk} to be loaded, with this callback receiving
|
|
+ * the chunk when it is finished.
|
|
+ *
|
|
+ * This callback will be executed on synchronously on the main thread.
|
|
+ *
|
|
+ * Timing and order this callback is fired is intentionally not defined and
|
|
+ * and subject to change.
|
|
+ *
|
|
+ * @deprecated Use either the Future or the Consumer based methods
|
|
+ */
|
|
+ @Deprecated
|
|
+ public static interface ChunkLoadCallback extends java.util.function.Consumer<Chunk> {
|
|
+ public void onLoad(@NotNull Chunk chunk);
|
|
+
|
|
+ // backwards compat to old api
|
|
+ @Override
|
|
+ default void accept(@NotNull Chunk chunk) {
|
|
+ onLoad(chunk);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link ChunkLoadCallback} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @deprecated Use either the Future or the Consumer based methods
|
|
+ * @param x Chunk X-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param z Chunk Z-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ @Deprecated
|
|
+ public default void getChunkAtAsync(int x, int z, @NotNull ChunkLoadCallback cb) {
|
|
+ getChunkAtAsync(x, z, true).thenAccept(cb::onLoad).exceptionally((ex) -> {
|
|
+ Bukkit.getLogger().log(java.util.logging.Level.WARNING, "Exception in chunk load callback", ex);
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given {@link Location}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link ChunkLoadCallback} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @deprecated Use either the Future or the Consumer based methods
|
|
+ * @param loc Location of the chunk
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ @Deprecated
|
|
+ public default void getChunkAtAsync(@NotNull Location loc, @NotNull ChunkLoadCallback cb) {
|
|
+ getChunkAtAsync(loc, true).thenAccept(cb::onLoad).exceptionally((ex) -> {
|
|
+ Bukkit.getLogger().log(java.util.logging.Level.WARNING, "Exception in chunk load callback", ex);
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests {@link Chunk} to be loaded that contains the given {@link Block}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link ChunkLoadCallback} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @deprecated Use either the Future or the Consumer based methods
|
|
+ * @param block Block to get the containing chunk from
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ @Deprecated
|
|
+ public default void getChunkAtAsync(@NotNull Block block, @NotNull ChunkLoadCallback cb) {
|
|
+ getChunkAtAsync(block, true).thenAccept(cb::onLoad).exceptionally((ex) -> {
|
|
+ Bukkit.getLogger().log(java.util.logging.Level.WARNING, "Exception in chunk load callback", ex);
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param x Chunk X-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param z Chunk Z-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(int x, int z, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync(x, z, true).thenAccept(cb).exceptionally((ex) -> {
|
|
+ Bukkit.getLogger().log(java.util.logging.Level.WARNING, "Exception in chunk load callback", ex);
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param x Chunk X-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param z Chunk Z-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param gen Should we generate a chunk if it doesn't exists or not
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(int x, int z, boolean gen, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync(x, z, gen).thenAccept(cb).exceptionally((ex) -> {
|
|
+ Bukkit.getLogger().log(java.util.logging.Level.WARNING, "Exception in chunk load callback", ex);
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given {@link Location}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param loc Location of the chunk
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(@NotNull Location loc, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, true, cb);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given {@link Location}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param loc Location of the chunk
|
|
+ * @param gen Should the chunk generate
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(@NotNull Location loc, boolean gen, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, gen, cb);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests {@link Chunk} to be loaded that contains the given {@link Block}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param block Block to get the containing chunk from
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(@NotNull Block block, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, true, cb);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests {@link Chunk} to be loaded that contains the given {@link Block}
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The {@link java.util.function.Consumer} will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param block Block to get the containing chunk from
|
|
+ * @param gen Should the chunk generate
|
|
+ * @param cb Callback to receive the chunk when it is loaded.
|
|
+ * will be executed synchronously
|
|
+ */
|
|
+ public default void getChunkAtAsync(@NotNull Block block, boolean gen, @NotNull java.util.function.Consumer<Chunk> cb) {
|
|
+ getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, gen, cb);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param loc Location to load the corresponding chunk from
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(@NotNull Location loc) {
|
|
+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param loc Location to load the corresponding chunk from
|
|
+ * @param gen Should the chunk generate
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(@NotNull Location loc, boolean gen) {
|
|
+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, gen);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param block Block to load the corresponding chunk from
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(@NotNull Block block) {
|
|
+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param block Block to load the corresponding chunk from
|
|
+ * @param gen Should the chunk generate
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(@NotNull Block block, boolean gen) {
|
|
+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, gen);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param x X Coord
|
|
+ * @param z Z Coord
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z) {
|
|
+ return getChunkAtAsync(x, z, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param x Chunk X-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param z Chunk Z-coordinate of the chunk - (world coordinate / 16)
|
|
+ * @param gen Should we generate a chunk if it doesn't exists or not
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen) {
|
|
+ return getChunkAtAsync(x, z, gen, false);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param loc Location to load the corresponding chunk from
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Location loc) {
|
|
+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, true, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param loc Location to load the corresponding chunk from
|
|
+ * @param gen Should the chunk generate
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Location loc, boolean gen) {
|
|
+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, gen, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param block Block to load the corresponding chunk from
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Block block) {
|
|
+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, true, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ * @param block Block to load the corresponding chunk from
|
|
+ * @param gen Should the chunk generate
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Block block, boolean gen) {
|
|
+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, gen, true);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Requests a {@link Chunk} to be loaded at the given coordinates
|
|
+ *
|
|
+ * This method makes no guarantee on how fast the chunk will load,
|
|
+ * and will return the chunk to the callback at a later time.
|
|
+ *
|
|
+ * You should use this method if you need a chunk but do not need it
|
|
+ * immediately, and you wish to let the server control the speed
|
|
+ * of chunk loads, keeping performance in mind.
|
|
+ *
|
|
+ * The future will always be executed synchronously
|
|
+ * on the main Server Thread.
|
|
+ *
|
|
+ * @param x X Coord
|
|
+ * @param z Z Coord
|
|
+ * @return Future that will resolve when the chunk is loaded
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(int x, int z) {
|
|
+ return getChunkAtAsync(x, z, true, true);
|
|
+ }
|
|
+
|
|
+ @NotNull
|
|
+ java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent);
|
|
// Paper end
|
|
|
|
/**
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
index d6451c82e0189e2c591a0fc1f884e83931d5a41b..12729b6d9b3902c7c225655de273cb3c075fb695 100644
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
@@ -156,6 +156,33 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
*/
|
|
public boolean teleport(@NotNull Entity destination, @NotNull TeleportCause cause);
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Loads/Generates(in 1.13+) the Chunk asynchronously, and then teleports the entity when the chunk is ready.
|
|
+ * @param loc Location to teleport to
|
|
+ * @return A future that will be completed with the result of the teleport
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Boolean> teleportAsync(@NotNull Location loc) {
|
|
+ return teleportAsync(loc, TeleportCause.PLUGIN);
|
|
+ }
|
|
+ /**
|
|
+ * Loads/Generates(in 1.13+) the Chunk asynchronously, and then teleports the entity when the chunk is ready.
|
|
+ * @param loc Location to teleport to
|
|
+ * @param cause Reason for teleport
|
|
+ * @return A future that will be completed with the result of the teleport
|
|
+ */
|
|
+ @NotNull
|
|
+ public default java.util.concurrent.CompletableFuture<Boolean> teleportAsync(@NotNull Location loc, @NotNull TeleportCause cause) {
|
|
+ java.util.concurrent.CompletableFuture<Boolean> future = new java.util.concurrent.CompletableFuture<>();
|
|
+ loc.getWorld().getChunkAtAsyncUrgently(loc).thenAccept((chunk) -> future.complete(teleport(loc, cause))).exceptionally(ex -> {
|
|
+ future.completeExceptionally(ex);
|
|
+ return null;
|
|
+ });
|
|
+ return future;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Returns a list of entities within a bounding box centered around this
|
|
* entity
|