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1358d1e914
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 881e06e5 PR-725: Add Item Unlimited Lifetime APIs CraftBukkit Changes: 74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall 64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn 2d760831 Increase outdated build delay 9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent 59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta Spigot Changes: ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue e19ddabd PR-1011: Add Item Unlimited Lifetime APIs 34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Sun, 19 Jul 2020 15:17:01 -0700
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Subject: [PATCH] Name craft scheduler threads according to the plugin using
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them
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Provides quick access to culprits running far more threads than
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they should be
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diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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index 2f3e2a404f55f09ae4db8261e495275e31228034..6d66f83afbeb650b10669fd7eeb24a315951fa86 100644
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--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncTask.java
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@@ -25,7 +25,10 @@ class CraftAsyncTask extends CraftTask {
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@Override
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public void run() {
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final Thread thread = Thread.currentThread();
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- synchronized (this.workers) {
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+ // Paper start - name threads according to running plugin
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+ final String nameBefore = thread.getName();
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+ thread.setName(nameBefore + " - " + this.getOwner().getName());
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+ try { synchronized (this.workers) { // Paper end - name threads according to running plugin
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if (getPeriod() == CraftTask.CANCEL) {
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// Never continue running after cancelled.
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// Checking this with the lock is important!
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@@ -92,6 +95,7 @@ class CraftAsyncTask extends CraftTask {
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}
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}
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}
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+ } finally { thread.setName(nameBefore); } // Paper - name worker thread according
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}
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LinkedList<BukkitWorker> getWorkers() {
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