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094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
23 lines
1.4 KiB
Diff
23 lines
1.4 KiB
Diff
From 4c4ce708c08803922b2dcaa6b8ae9ce5e3b244eb Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 31 Dec 2016 21:44:50 -0500
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Subject: [PATCH] PlayerTeleportEndGatewayEvent
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Allows you to access the Gateway being used in a teleport event
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diff --git a/src/main/java/net/minecraft/server/TileEntityEndGateway.java b/src/main/java/net/minecraft/server/TileEntityEndGateway.java
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index cfce9274a..ecbc48b0c 100644
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--- a/src/main/java/net/minecraft/server/TileEntityEndGateway.java
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+++ b/src/main/java/net/minecraft/server/TileEntityEndGateway.java
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@@ -124,7 +124,7 @@ public class TileEntityEndGateway extends TileEntityEnderPortal implements ITick
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location.setPitch(player.getLocation().getPitch());
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location.setYaw(player.getLocation().getYaw());
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- PlayerTeleportEvent teleEvent = new PlayerTeleportEvent(player, player.getLocation(), location, PlayerTeleportEvent.TeleportCause.END_GATEWAY);
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+ PlayerTeleportEvent teleEvent = new com.destroystokyo.paper.event.player.PlayerTeleportEndGatewayEvent(player, player.getLocation(), location, new org.bukkit.craftbukkit.block.CraftEndGateway(MCUtil.toLocation(world, this.getPosition()).getBlock())); // Paper
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Bukkit.getPluginManager().callEvent(teleEvent);
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if (teleEvent.isCancelled()) {
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return;
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--
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2.16.1
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