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49 lines
2.8 KiB
Diff
49 lines
2.8 KiB
Diff
From d5d999e4e41fe0d27c29e380a93ed4cb2d01df23 Mon Sep 17 00:00:00 2001
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From: Paul Sauve <paul@burngames.net>
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Date: Sun, 14 Jul 2019 21:05:03 -0500
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Subject: [PATCH] Do less work if we have a custom Bukkit generator
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If the Bukkit generator already has a spawn, use it immediately instead
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of spending time generating one that we won't use
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0d25529b..149600ae 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -811,12 +811,13 @@ public class WorldServer extends World {
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} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
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this.worldData.setSpawn(BlockPosition.ZERO.up());
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} else {
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- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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- List<BiomeBase> list = worldchunkmanager.a();
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- Random random = new Random(this.getSeed());
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- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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-
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+// Paper start - moved down
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+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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+// List<BiomeBase> list = worldchunkmanager.a();
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+// Random random = new Random(this.getSeed());
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+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+// Paper end
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// CraftBukkit start
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if (this.generator != null) {
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Random rand = new Random(this.getSeed());
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@@ -833,6 +834,13 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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+ // Paper start - this is useless if craftbukkit returns early
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+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
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+ List<BiomeBase> list = worldchunkmanager.a();
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+ Random random = new Random(this.getSeed());
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+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
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+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
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+ // Paper end
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if (blockposition == null) {
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WorldServer.LOGGER.warn("Unable to find spawn biome");
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}
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--
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2.25.1.windows.1
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