PaperMC/patches/server/0428-Hide-sync-chunk-writes-behind-flag.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 26 Jun 2020 22:35:08 -0700
Subject: [PATCH] Hide sync chunk writes behind flag
Syncing writes on each write call has terrible performance
on harddrives.
-DPaper.enable-sync-chunk-writes=true to enable
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
index 1e01277448a3cf2b2045b54b182166a66c822e20..a32cfa75a9bea896f558bab646d0868391b069a9 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
@@ -136,7 +136,7 @@ public class DedicatedServerProperties extends Settings<DedicatedServerPropertie
this.maxWorldSize = this.get("max-world-size", (integer) -> {
return Mth.clamp(integer, (int) 1, 29999984);
}, 29999984);
- this.syncChunkWrites = this.get("sync-chunk-writes", true);
+ this.syncChunkWrites = this.get("sync-chunk-writes", true) && Boolean.getBoolean("Paper.enable-sync-chunk-writes"); // Paper - hide behind flag
this.enableJmxMonitoring = this.get("enable-jmx-monitoring", false);
this.enableStatus = this.get("enable-status", true);
this.hideOnlinePlayers = this.get("hide-online-players", false);