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7ce690f49e
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e16de3bb SPIGOT-5906: Huge Fungi tree generation CraftBukkit Changes:a13b8cfc7
SPIGOT-5907: Item Frame NBT data disappears5a6c52983
SPIGOT-5906: Huge Fungi tree generation
61 lines
2.3 KiB
Diff
61 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 7 Jan 2017 15:24:46 -0500
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Subject: [PATCH] Provide E/TE/Chunk count stat methods
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Provides counts without the ineffeciency of using .getEntities().size()
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which creates copy of the collections.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index a6d892bab669d13767c43115cdbd99557181322d..ef3a539fd40555b1049131ee201569cabe2d6179 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -281,6 +281,48 @@ public class CraftWorld implements World {
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private int waterAmbientSpawn = -1;
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private int ambientSpawn = -1;
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+ // Paper start - Provide fast information methods
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+ public int getEntityCount() {
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+ int ret = 0;
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+ for (net.minecraft.server.Entity entity : world.entitiesById.values()) {
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+ if (entity.isChunkLoaded()) {
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+ ++ret;
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+ }
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+ }
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+ return ret;
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+ }
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+ public int getTileEntityCount() {
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+ // We don't use the full world tile entity list, so we must iterate chunks
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+ Long2ObjectLinkedOpenHashMap<PlayerChunk> chunks = world.getChunkProvider().playerChunkMap.visibleChunks;
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+ int size = 0;
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+ for (net.minecraft.server.PlayerChunk playerchunk : chunks.values()) {
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+ net.minecraft.server.Chunk chunk = playerchunk.getChunk();
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+ if (chunk == null) {
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+ continue;
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+ }
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+ size += chunk.tileEntities.size();
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+ }
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+ return size;
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+ }
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+ public int getTickableTileEntityCount() {
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+ return world.tileEntityListTick.size();
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+ }
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+ public int getChunkCount() {
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+ int ret = 0;
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+
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+ for (PlayerChunk chunkHolder : world.getChunkProvider().playerChunkMap.visibleChunks.values()) {
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+ if (chunkHolder.getChunk() != null) {
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+ ++ret;
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+ }
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+ }
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+
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+ return ret;
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+ }
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+ public int getPlayerCount() {
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+ return world.players.size();
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+ }
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+ // Paper end
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+
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private static final Random rand = new Random();
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public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {
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