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9df2066642
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles 825ab30d PR-905: Add missing MapCursor.Type and update documentation e03d10e6 PR-903: Make BARRIER Waterlogged 1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer CraftBukkit Changes: f71a799f0 Make BARRIER Waterlogged 172f76a45 Upgrade specialsource-maven-plugin f0702775c SPIGOT-7486: Alternate approach to null profile names 069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic 5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents 02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion 9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer 6d4b25bf1 Increase diff stability
70 lines
3.4 KiB
Diff
70 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 May 2022 13:35:45 -0700
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Subject: [PATCH] ItemStack damage API
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Adds methods notify clients about item breaks and
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to simulate damage done to an itemstack and all
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the logic associated with damaging them
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== AT ==
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public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index f466b51947e1e6ed9e20ee1e5a0a535e9614efaa..4971f918a014ba418f95a0d438aa3531eeef6908 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1017,6 +1017,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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throw new IllegalArgumentException(entityCategory + " is an unrecognized entity category");
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}
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+ @Override
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+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot) {
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+ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void broadcastSlotBreak(org.bukkit.inventory.EquipmentSlot slot, Collection<org.bukkit.entity.Player> players) {
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+ if (players.isEmpty()) {
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+ return;
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+ }
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+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
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+ this.getHandle(),
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+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
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+ );
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+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
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+ }
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+
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+ @Override
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+ public ItemStack damageItemStack(ItemStack stack, int amount) {
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+ final net.minecraft.world.item.ItemStack nmsStack;
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+ if (stack instanceof CraftItemStack craftItemStack) {
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+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
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+ return stack;
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+ }
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+ nmsStack = craftItemStack.handle;
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+ } else {
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+ nmsStack = CraftItemStack.asNMSCopy(stack);
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+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
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+ }
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+ this.damageItemStack0(nmsStack, amount, null);
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+ return stack;
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+ }
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+
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+ @Override
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+ public void damageItemStack(org.bukkit.inventory.EquipmentSlot slot, int amount) {
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+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
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+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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+ }
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+
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+ private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
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+ nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
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+ if (slot != null) {
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+ livingEntity.broadcastBreakEvent(slot);
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+ }
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+ });
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+ }
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+
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@Override
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public void knockback(double strength, double directionX, double directionZ) {
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Preconditions.checkArgument(strength > 0, "Knockback strength must be > 0");
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