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d8847bc1f3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent 949ff217 PR-930: Add methods to get/set evoker fang attack delay f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics d40e22da PR-712: Add API to get full result of crafting items CraftBukkit Changes: c8feb0629 PR-1291: Improve precondition message in Entity#playEffect 482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent cdf798800 PR-1290: Add methods to get/set evoker fang attack delay 2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics 6aa644ae9 PR-992: Add API to get full result of crafting items ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
40 lines
1.7 KiB
Diff
40 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:40:24 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 654c174df812271e31c72a88445df57ba8aca675..0dc45f47960eff60f5d779ee88d49f7477c41944 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1793,6 +1793,25 @@ public final class CraftServer implements Server {
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return recipients.size();
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}
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+ // Paper start
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+ @Nullable
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+ public UUID getPlayerUniqueId(String name) {
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+ Player player = Bukkit.getPlayerExact(name);
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+ if (player != null) {
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+ return player.getUniqueId();
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+ }
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+ GameProfile profile;
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+ // Only fetch an online UUID in online mode
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+ if (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode()) {
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+ profile = console.getProfileCache().get(name).orElse(null);
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+ } else {
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+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
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+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
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+ }
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+ return profile != null ? profile.getId() : null;
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+ }
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+ // Paper end
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+
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@Override
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@Deprecated
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public OfflinePlayer getOfflinePlayer(String name) {
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