mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-01 17:01:56 +01:00
e6f2cd150f
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
565a5727 #533: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
CraftBukkit Changes:
927200a9
#718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
44 lines
2.8 KiB
Diff
44 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 15 Jun 2013 19:51:17 -0400
|
|
Subject: [PATCH] Improve EntityShootBowEvent
|
|
|
|
Adds missing call to Illagers and also adds Arrow ItemStack to skeltons
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java b/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
|
|
@@ -0,0 +0,0 @@ public class EntityIllagerIllusioner extends EntityIllagerWizard implements IRan
|
|
double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
|
|
|
|
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
|
|
+ // Paper start
|
|
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, entityliving.getRaisedHand(), 0.8F, true);
|
|
+ if (event.isCancelled()) {
|
|
+ event.getProjectile().remove();
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
|
|
+ this.world.addEntity(entityarrow);
|
|
+ }
|
|
this.playSound(SoundEffects.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
|
|
- this.world.addEntity(entityarrow);
|
|
+ // Paper end
|
|
}
|
|
|
|
class a extends EntityIllagerWizard.c {
|
|
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
|
|
@@ -0,0 +0,0 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
|
|
|
|
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
|
|
// CraftBukkit start
|
|
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), null, entityarrow, EnumHand.MAIN_HAND, 0.8F, true);
|
|
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, EnumHand.MAIN_HAND, 0.8F, true); // Paper
|
|
if (event.isCancelled()) {
|
|
event.getProjectile().remove();
|
|
return;
|