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97b1cc361b
If the request to shut down the server is received while we are in a watchdog hang, immediately treat it as a crash and begin the shutdown process. Shutdown process is now improved to also shutdown cleanly when not using restart scripts either. If a server is deadlocked, a server owner can send SIGUP (or any other signal the JVM understands to shut down as it currently does) and the watchdog will no longer need to wait until the full timeout, allowing you to trigger a close process and try to shut the server down gracefully, saving player and world data. Previously there was no way to trigger this outside of waiting for a full watchdog timeout, which may be set to a really long time...
87 lines
4.5 KiB
Diff
87 lines
4.5 KiB
Diff
From e231dc58a43fc554fa22970df42b43f2e59f07ba Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Apr 2020 15:50:48 -0400
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Subject: [PATCH] Allow shutting down server during a watchdog hang gracefully
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If the request to shut down the server is received while we are in
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a watchdog hang, immediately treat it as a crash and begin the shutdown
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process. Shutdown process is now improved to also shutdown cleanly when
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not using restart scripts either.
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If a server is deadlocked, a server owner can send SIGUP (or any other signal
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the JVM understands to shut down as it currently does) and the watchdog
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will no longer need to wait until the full timeout, allowing you to trigger
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a close process and try to shut the server down gracefully, saving player and
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world data.
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Previously there was no way to trigger this outside of waiting for a full watchdog
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timeout, which may be set to a really long time...
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 2686874f2..a9b533751 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -176,7 +176,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public boolean serverAutoSave = false; // Paper
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public File bukkitDataPackFolder;
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public CommandDispatcher vanillaCommandDispatcher;
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- private boolean forceTicks;
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+ public boolean forceTicks; // Paper
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// CraftBukkit end
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// Spigot start
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public static final int TPS = 20;
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@@ -795,6 +795,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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// Spigot end
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com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.close(true, true); // Paper
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+ System.exit(0); // Paper
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}
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public String getServerIp() {
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index aefea3a9a..123de5ac9 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -139,7 +139,7 @@ public class RestartCommand extends Command
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// Paper end
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// Paper start - copied from above and modified to return if the hook registered
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- private static boolean addShutdownHook(String restartScript)
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+ public static boolean addShutdownHook(String restartScript)
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{
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String[] split = restartScript.split( " " );
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if ( split.length > 0 && new File( split[0] ).isFile() )
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diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
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index 5bdcdcf9e..704e8426a 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -69,7 +69,7 @@ public class WatchdogThread extends Thread
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long currentTime = monotonicMillis();
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if ( lastTick != 0 && currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog") )
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{
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- boolean isLongTimeout = currentTime > lastTick + timeoutTime;
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || !MinecraftServer.getServer().isRunning();
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// Don't spam early warning dumps
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if ( !isLongTimeout && (earlyWarningEvery <= 0 || !hasStarted || currentTime < lastEarlyWarning + earlyWarningEvery || currentTime < lastTick + earlyWarningDelay)) continue;
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if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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@@ -135,9 +135,15 @@ public class WatchdogThread extends Thread
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if ( isLongTimeout )
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{
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- if ( restart && !MinecraftServer.getServer().hasStopped() )
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+ if ( !MinecraftServer.getServer().hasStopped() )
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{
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- RestartCommand.restart();
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+ AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ AsyncCatcher.shuttingDown = true;
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+ MinecraftServer.getServer().forceTicks = true;
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+ if (restart) {
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+ RestartCommand.addShutdownHook( SpigotConfig.restartScript );
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+ }
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+ MinecraftServer.getServer().close();
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}
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break;
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} // Paper end
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--
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2.25.1
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