High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies https://papermc.io/
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t00thpick1 9907271071 [Bleeding] Store correct block type when hitting blocks. Fixes BUKKIT-5209
The block obtained and stored within the block object higher up does not
reflect the block at the location being hit, rather it is the air block
the arrow was previously in.  Thusly when the variable is used to check
if the arrow is still in the block, it fails.
2014-01-30 21:47:44 -07:00
src [Bleeding] Store correct block type when hitting blocks. Fixes BUKKIT-5209 2014-01-30 21:47:44 -07:00
.gitignore Ignore all .DS_Store files, not just the one in the project root. 2013-03-21 01:20:08 -04:00
CONTRIBUTING.md Missed a mention of Java 5. We build for Java 6, as per the Minecraft spec. 2013-07-10 19:33:35 -04:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
maps.yml [Bleeding] Implement ProjectileSource API. Addresses BUKKIT-1038, BUKKIT-1156 2014-01-30 21:47:44 -07:00
pom.xml Updated version to 1.7.2-R0.3-SNAPSHOT for development towards next release. 2013-12-21 03:08:41 -05:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package