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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Callahan <mr.callahhh@gmail.com>
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Date: Mon, 13 Jan 2020 23:47:28 -0600
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Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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index 6fe337e8d6db168ea181ed2597674f4829b03c47..e552ae6a7db765301a3d280dbf9348d9dc28b9c2 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
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@@ -42,7 +42,8 @@ public class SleepInBed extends Behavior<LivingEntity> {
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}
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}
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- BlockState blockState = world.getBlockState(globalPos.pos());
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+ BlockState blockState = world.getBlockStateIfLoaded(globalPos.pos()); // Paper - Prevent sync chunk loads when villagers try to find beds
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+ if (blockState == null) { return false; } // Paper - Prevent sync chunk loads when villagers try to find beds
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return globalPos.pos().closerToCenterThan(entity.position(), 2.0) && blockState.is(BlockTags.BEDS) && !blockState.getValue(BedBlock.OCCUPIED);
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}
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}
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