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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
41 lines
1.5 KiB
Diff
41 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Sat, 14 Oct 2023 03:11:11 +0200
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Subject: [PATCH] Add player idle duration API
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Implements API for getting and resetting a player's idle duration.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index e128750b1175ab8bbe9b23fdd931665262c8d75e..4297a893799fe39b80029b97f6b5581d543afa8a 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -3782,6 +3782,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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void increaseWardenWarningLevel();
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// Paper end
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+ // Paper start
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+ /**
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+ * The idle duration is reset when the player
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+ * sends specific action packets.
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+ * <p>
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+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
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+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
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+ *
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+ * @return the current idle duration of this player
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+ */
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+ @NotNull Duration getIdleDuration();
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+
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+ /**
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+ * Resets this player's idle duration.
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+ * <p>
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+ * After the idle duration exceeds {@link org.bukkit.Bukkit#getIdleTimeout()}, the
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+ * player will be kicked for {@link org.bukkit.event.player.PlayerKickEvent.Cause#IDLING}.
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+ *
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+ * @see #getIdleDuration()
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+ */
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+ void resetIdleDuration();
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+ // Paper end
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+
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@NotNull
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@Override
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Spigot spigot();
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