mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-08 19:34:09 +01:00
1755 lines
87 KiB
Diff
1755 lines
87 KiB
Diff
--- a/net/minecraft/world/entity/LivingEntity.java
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+++ b/net/minecraft/world/entity/LivingEntity.java
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@@ -42,6 +_,8 @@
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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+import net.minecraft.nbt.FloatTag;
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+import net.minecraft.nbt.IntTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.nbt.NbtOps;
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import net.minecraft.nbt.Tag;
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@@ -136,6 +_,29 @@
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import net.minecraft.world.scores.Scoreboard;
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import org.slf4j.Logger;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import java.util.HashSet;
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+import java.util.Set;
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+import java.util.LinkedList;
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+import java.util.UUID;
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+import net.minecraft.world.item.component.Consumable;
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+import org.bukkit.Location;
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+import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.event.entity.ArrowBodyCountChangeEvent;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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+import org.bukkit.event.entity.EntityKnockbackEvent;
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+import org.bukkit.event.entity.EntityPotionEffectEvent;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+import org.bukkit.event.entity.EntityRemoveEvent;
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+import org.bukkit.event.entity.EntityResurrectEvent;
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+import org.bukkit.event.entity.EntityTeleportEvent;
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+import org.bukkit.event.player.PlayerItemConsumeEvent;
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+// CraftBukkit end
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+
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public abstract class LivingEntity extends Entity implements Attackable {
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private static final Logger LOGGER = LogUtils.getLogger();
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private static final String TAG_ACTIVE_EFFECTS = "active_effects";
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@@ -266,11 +_,36 @@
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EquipmentSlot.class
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);
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protected float appliedScale = 1.0F;
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+ // CraftBukkit start
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+ public int expToDrop;
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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+ public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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+ public boolean collides = true;
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+ public Set<UUID> collidableExemptions = new HashSet<>();
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+ public boolean bukkitPickUpLoot;
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+ public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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+ public net.kyori.adventure.util.TriState frictionState = net.kyori.adventure.util.TriState.NOT_SET; // Paper - Friction API
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+
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+ @Override
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+ public float getBukkitYaw() {
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+ return this.getYHeadRot();
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+ }
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+ // CraftBukkit end
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+ // Spigot start
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+ public void inactiveTick()
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+ {
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+ super.inactiveTick();
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+ ++this.noActionTime; // Above all the floats
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+ }
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+ // Spigot end
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protected LivingEntity(EntityType<? extends LivingEntity> entityType, Level level) {
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super(entityType, level);
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this.attributes = new AttributeMap(DefaultAttributes.getSupplier(entityType));
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- this.setHealth(this.getMaxHealth());
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+ this.craftAttributes = new CraftAttributeMap(this.attributes); // CraftBukkit
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+ // CraftBukkit - this.setHealth(this.getMaxHealth()) inlined and simplified to skip the instanceof check for Player, as getBukkitEntity() is not initialized in constructor
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+ this.entityData.set(LivingEntity.DATA_HEALTH_ID, (float) this.getAttribute(Attributes.MAX_HEALTH).getValue());
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this.blocksBuilding = true;
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this.rotA = (float)((Math.random() + 1.0) * 0.01F);
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this.reapplyPosition();
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@@ -360,7 +_,13 @@
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float f = Mth.ceil(this.fallDistance - attributeValue);
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double min = Math.min((double)(0.2F + f / 15.0F), 2.5);
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int i = (int)(150.0 * min);
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- serverLevel.sendParticles(new BlockParticleOption(ParticleTypes.BLOCK, state), x, y1, z, i, 0.0, 0.0, 0.0, 0.15F);
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+ // CraftBukkit start - visiblity api
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+ if (this instanceof ServerPlayer) {
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+ serverLevel.sendParticlesSource((ServerPlayer) this, new BlockParticleOption(ParticleTypes.BLOCK, state), false, false, x, y1, z, i, 0.0, 0.0, 0.0, 0.15F);
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+ } else {
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+ serverLevel.sendParticles(new BlockParticleOption(ParticleTypes.BLOCK, state), x, y1, z, i, 0.0, 0.0, 0.0, 0.15F);
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -566,7 +_,7 @@
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this.deathTime++;
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if (this.deathTime >= 20 && !this.level().isClientSide() && !this.isRemoved()) {
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this.level().broadcastEntityEvent(this, (byte)60);
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- this.remove(Entity.RemovalReason.KILLED);
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+ this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
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}
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}
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@@ -658,7 +_,7 @@
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}
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public boolean shouldDiscardFriction() {
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- return this.discardFriction;
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+ return !this.frictionState.toBooleanOrElse(!this.discardFriction); // Paper - Friction API
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}
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public void setDiscardFriction(boolean discardFriction) {
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@@ -670,11 +_,16 @@
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}
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public void onEquipItem(EquipmentSlot slot, ItemStack oldItem, ItemStack newItem) {
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+ // CraftBukkit start
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+ this.onEquipItem(slot, oldItem, newItem, false);
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+ }
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+ public void onEquipItem(EquipmentSlot slot, ItemStack oldItem, ItemStack newItem, boolean silent) {
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+ // CraftBukkit end
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if (!this.level().isClientSide() && !this.isSpectator()) {
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boolean flag = newItem.isEmpty() && oldItem.isEmpty();
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if (!flag && !ItemStack.isSameItemSameComponents(oldItem, newItem) && !this.firstTick) {
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Equippable equippable = newItem.get(DataComponents.EQUIPPABLE);
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- if (!this.isSilent() && equippable != null && slot == equippable.slot()) {
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+ if (!this.isSilent() && equippable != null && slot == equippable.slot() && !silent) { // CraftBukkit
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this.level()
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.playSeededSound(
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null, this.getX(), this.getY(), this.getZ(), equippable.equipSound(), this.getSoundSource(), 1.0F, 1.0F, this.random.nextLong()
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@@ -690,11 +_,18 @@
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@Override
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public void remove(Entity.RemovalReason reason) {
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+ // CraftBukkit start - add Bukkit remove cause
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+ this.remove(reason, null);
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+ }
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+
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+ @Override
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+ public void remove(Entity.RemovalReason reason, EntityRemoveEvent.Cause eventCaue) {
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+ // CraftBukkit end
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if ((reason == Entity.RemovalReason.KILLED || reason == Entity.RemovalReason.DISCARDED) && this.level() instanceof ServerLevel serverLevel) {
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this.triggerOnDeathMobEffects(serverLevel, reason);
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}
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- super.remove(reason);
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+ super.remove(reason, eventCaue); // CraftBukkit
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this.brain.clearMemories();
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}
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@@ -703,11 +_,17 @@
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mobEffectInstance.onMobRemoved(level, this, removalReason);
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}
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+ this.removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.DEATH); // CraftBukkit
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this.activeEffects.clear();
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}
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@Override
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public void addAdditionalSaveData(CompoundTag compound) {
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+ // Paper start - Friction API
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+ if (this.frictionState != net.kyori.adventure.util.TriState.NOT_SET) {
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+ compound.putString("Paper.FrictionState", this.frictionState.toString());
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+ }
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+ // Paper end - Friction API
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compound.putFloat("Health", this.getHealth());
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compound.putShort("HurtTime", (short)this.hurtTime);
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compound.putInt("HurtByTimestamp", this.lastHurtByMobTimestamp);
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@@ -736,7 +_,23 @@
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@Override
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public void readAdditionalSaveData(CompoundTag compound) {
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- this.internalSetAbsorptionAmount(compound.getFloat("AbsorptionAmount"));
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+ // Paper start - Check for NaN
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+ float absorptionAmount = compound.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.internalSetAbsorptionAmount(absorptionAmount);
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+ // Paper end - Check for NaN
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+ // Paper start - Friction API
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+ if (compound.contains("Paper.FrictionState")) {
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+ String frictionState = compound.getString("Paper.FrictionState");
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+ try {
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+ this.frictionState = net.kyori.adventure.util.TriState.valueOf(frictionState);
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+ } catch (Exception ignored) {
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+ LOGGER.error("Unknown friction state " + frictionState + " for " + this);
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+ }
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+ }
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+ // Paper end - Friction API
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if (compound.contains("attributes", 9) && this.level() != null && !this.level().isClientSide) {
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this.getAttributes().load(compound.getList("attributes", 10));
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}
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@@ -753,6 +_,16 @@
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}
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}
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+ // CraftBukkit start
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+ if (compound.contains("Bukkit.MaxHealth")) {
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+ Tag maxHealthTag = compound.get("Bukkit.MaxHealth");
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+ if (maxHealthTag.getId() == 5) {
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+ this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(((FloatTag) maxHealthTag).getAsDouble());
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+ } else if (maxHealthTag.getId() == 3) {
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+ this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(((IntTag) maxHealthTag).getAsDouble());
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+ }
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+ }
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+ // CraftBukkit end
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if (compound.contains("Health", 99)) {
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this.setHealth(compound.getFloat("Health"));
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}
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@@ -764,6 +_,7 @@
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String string = compound.getString("Team");
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Scoreboard scoreboard = this.level().getScoreboard();
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PlayerTeam playerTeam = scoreboard.getPlayerTeam(string);
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+ if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { playerTeam = null; } // Paper - Perf: Disable Scoreboards for non players by default
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boolean flag = playerTeam != null && scoreboard.addPlayerToTeam(this.getStringUUID(), playerTeam);
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if (!flag) {
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LOGGER.warn("Unable to add mob to team \"{}\" (that team probably doesn't exist)", string);
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@@ -776,11 +_,13 @@
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if (compound.contains("SleepingX", 99) && compound.contains("SleepingY", 99) && compound.contains("SleepingZ", 99)) {
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BlockPos blockPos = new BlockPos(compound.getInt("SleepingX"), compound.getInt("SleepingY"), compound.getInt("SleepingZ"));
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+ if (this.position().distanceToSqr(blockPos.getX(), blockPos.getY(), blockPos.getZ()) < 16 * 16) { // Paper - The sleeping pos will always also set the actual pos, so a desync suggests something is wrong
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this.setSleepingPos(blockPos);
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this.entityData.set(DATA_POSE, Pose.SLEEPING);
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if (!this.firstTick) {
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this.setPosToBed(blockPos);
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}
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+ } // Paper - The sleeping pos will always also set the actual pos, so a desync suggests something is wrong
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}
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if (compound.contains("Brain", 10)) {
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@@ -788,15 +_,44 @@
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}
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}
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+ // CraftBukkit start
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+ private boolean isTickingEffects = false;
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+ private List<ProcessableEffect> effectsToProcess = Lists.newArrayList();
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+
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+ private static class ProcessableEffect {
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+
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+ private Holder<MobEffect> type;
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+ private MobEffectInstance effect;
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+ private final EntityPotionEffectEvent.Cause cause;
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+
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+ private ProcessableEffect(MobEffectInstance effect, EntityPotionEffectEvent.Cause cause) {
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+ this.effect = effect;
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+ this.cause = cause;
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+ }
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+
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+ private ProcessableEffect(Holder<MobEffect> type, EntityPotionEffectEvent.Cause cause) {
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+ this.type = type;
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+ this.cause = cause;
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected void tickEffects() {
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Iterator<Holder<MobEffect>> iterator = this.activeEffects.keySet().iterator();
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+ this.isTickingEffects = true; // CraftBukkit
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try {
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while (iterator.hasNext()) {
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Holder<MobEffect> holder = iterator.next();
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MobEffectInstance mobEffectInstance = this.activeEffects.get(holder);
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if (!mobEffectInstance.tick(this, () -> this.onEffectUpdated(mobEffectInstance, true, null))) {
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if (!this.level().isClientSide) {
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+ // CraftBukkit start
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, mobEffectInstance, null, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.EXPIRATION);
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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iterator.remove();
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this.onEffectsRemoved(List.of(mobEffectInstance));
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}
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@@ -807,6 +_,17 @@
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} catch (ConcurrentModificationException var6) {
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}
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+ // CraftBukkit start
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+ this.isTickingEffects = false;
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+ for (ProcessableEffect effect : this.effectsToProcess) {
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+ if (effect.effect != null) {
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+ this.addEffect(effect.effect, effect.cause);
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+ } else {
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+ this.removeEffect(effect.type, effect.cause);
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+ }
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+ }
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+ this.effectsToProcess.clear();
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+ // CraftBukkit end
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if (this.effectsDirty) {
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if (!this.level().isClientSide) {
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this.updateInvisibilityStatus();
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@@ -912,15 +_,33 @@
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}
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public boolean removeAllEffects() {
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+ // CraftBukkit start
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+ return this.removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+ public boolean removeAllEffects(EntityPotionEffectEvent.Cause cause) {
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+ // CraftBukkit end
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if (this.level().isClientSide) {
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return false;
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} else if (this.activeEffects.isEmpty()) {
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return false;
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} else {
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- Map<Holder<MobEffect>, MobEffectInstance> map = Maps.newHashMap(this.activeEffects);
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- this.activeEffects.clear();
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- this.onEffectsRemoved(map.values());
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- return true;
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+ // CraftBukkit start
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+ List<MobEffectInstance> toRemove = new LinkedList<>();
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+ Iterator<MobEffectInstance> iterator = this.activeEffects.values().iterator();
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+ while (iterator.hasNext()) {
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+ MobEffectInstance effect = iterator.next();
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, effect, null, cause, EntityPotionEffectEvent.Action.CLEARED);
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+
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+ iterator.remove();
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+ toRemove.add(effect);
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+ }
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+
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+ this.onEffectsRemoved(toRemove);
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+ return !toRemove.isEmpty();
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+ // CraftBukkit end
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}
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}
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@@ -942,21 +_,57 @@
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}
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public final boolean addEffect(MobEffectInstance effectInstance) {
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- return this.addEffect(effectInstance, null);
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+ return this.addEffect(effectInstance, (Entity) null); // CraftBukkit
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+ }
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+
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+ // CraftBukkit start
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+ public boolean addEffect(MobEffectInstance effectInstance, EntityPotionEffectEvent.Cause cause) {
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+ return this.addEffect(effectInstance, (Entity) null, cause);
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}
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public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity) {
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+ return this.addEffect(effectInstance, entity, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity, EntityPotionEffectEvent.Cause cause) {
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+ // Paper start - Don't fire sync event during generation
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+ return this.addEffect(effectInstance, entity, cause, true);
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+ }
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+ public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity, EntityPotionEffectEvent.Cause cause, boolean fireEvent) {
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+ // Paper end - Don't fire sync event during generation
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+ // org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot // Paper - move to API
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+ if (this.isTickingEffects) {
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+ this.effectsToProcess.add(new ProcessableEffect(effectInstance, cause));
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+ return true;
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+ }
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+ // CraftBukkit end
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if (!this.canBeAffected(effectInstance)) {
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return false;
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} else {
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MobEffectInstance mobEffectInstance = this.activeEffects.get(effectInstance.getEffect());
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boolean flag = false;
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+ // CraftBukkit start
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+ boolean override = false;
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+ if (mobEffectInstance != null) {
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+ override = new MobEffectInstance(mobEffectInstance).update(effectInstance);
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+ }
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+
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+ if (fireEvent) { // Paper - Don't fire sync event during generation
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, mobEffectInstance, effectInstance, cause, override);
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+ override = event.isOverride(); // Paper - Don't fire sync event during generation
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+ if (event.isCancelled()) {
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+ return false;
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+ }
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+ } // Paper - Don't fire sync event during generation
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+ // CraftBukkit end
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if (mobEffectInstance == null) {
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this.activeEffects.put(effectInstance.getEffect(), effectInstance);
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this.onEffectAdded(effectInstance, entity);
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flag = true;
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effectInstance.onEffectAdded(this);
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- } else if (mobEffectInstance.update(effectInstance)) {
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+ // CraftBukkit start
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+ } else if (override) { // Paper - Don't fire sync event during generation
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+ mobEffectInstance.update(effectInstance);
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this.onEffectUpdated(mobEffectInstance, true, entity);
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flag = true;
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}
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@@ -995,11 +_,37 @@
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|
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@Nullable
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public MobEffectInstance removeEffectNoUpdate(Holder<MobEffect> effect) {
|
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- return this.activeEffects.remove(effect);
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+ // CraftBukkit start
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+ return this.removeEffectNoUpdate(effect, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ @Nullable
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+ public MobEffectInstance removeEffectNoUpdate(Holder<MobEffect> effect, EntityPotionEffectEvent.Cause cause) {
|
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+ if (this.isTickingEffects) {
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+ this.effectsToProcess.add(new ProcessableEffect(effect, cause));
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+ return null;
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+ }
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+
|
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+ MobEffectInstance effectInstance = this.activeEffects.get(effect);
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+ if (effectInstance == null) {
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+ return null;
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+ }
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+
|
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, effectInstance, null, cause);
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+ if (event.isCancelled()) {
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+ return null;
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+ }
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+
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+ return this.activeEffects.remove(effectInstance);
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}
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|
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public boolean removeEffect(Holder<MobEffect> effect) {
|
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- MobEffectInstance mobEffectInstance = this.removeEffectNoUpdate(effect);
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+ return this.removeEffect(effect, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
|
|
+ public boolean removeEffect(Holder<MobEffect> effect, EntityPotionEffectEvent.Cause cause) {
|
|
+ MobEffectInstance mobEffectInstance = this.removeEffectNoUpdate(effect, cause);
|
|
+ // CraftBukkit end
|
|
if (mobEffectInstance != null) {
|
|
this.onEffectsRemoved(List.of(mobEffectInstance));
|
|
return true;
|
|
@@ -1080,17 +_,62 @@
|
|
}
|
|
|
|
public void heal(float healAmount) {
|
|
+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
|
|
+ this.heal(healAmount, EntityRegainHealthEvent.RegainReason.CUSTOM);
|
|
+ }
|
|
+
|
|
+ public void heal(float healAmount, EntityRegainHealthEvent.RegainReason regainReason) {
|
|
+ // Paper start - Forward
|
|
+ this.heal(healAmount, regainReason, false);
|
|
+ }
|
|
+
|
|
+ public void heal(float healAmount, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
|
|
+ // Paper end - Forward
|
|
float health = this.getHealth();
|
|
if (health > 0.0F) {
|
|
- this.setHealth(health + healAmount);
|
|
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), healAmount, regainReason, isFastRegen); // Paper
|
|
+ // Suppress during worldgen
|
|
+ if (this.valid) {
|
|
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
|
+ }
|
|
+
|
|
+ if (!event.isCancelled()) {
|
|
+ this.setHealth((float) (this.getHealth() + event.getAmount()));
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|
|
public float getHealth() {
|
|
+ // CraftBukkit start - Use unscaled health
|
|
+ if (this instanceof ServerPlayer serverPlayer) {
|
|
+ return (float) serverPlayer.getBukkitEntity().getHealth();
|
|
+ }
|
|
+ // CraftBukkit end
|
|
return this.entityData.get(DATA_HEALTH_ID);
|
|
}
|
|
|
|
public void setHealth(float health) {
|
|
+ // Paper start - Check for NaN
|
|
+ if (Float.isNaN(health)) { health = getMaxHealth(); if (this.valid) {
|
|
+ System.err.println("[NAN-HEALTH] " + getScoreboardName() + " had NaN health set");
|
|
+ } } // Paper end - Check for NaN
|
|
+ // CraftBukkit start - Handle scaled health
|
|
+ if (this instanceof ServerPlayer) {
|
|
+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((ServerPlayer) this).getBukkitEntity();
|
|
+ // Squeeze
|
|
+ if (health < 0.0F) {
|
|
+ player.setRealHealth(0.0D);
|
|
+ } else if (health > player.getMaxHealth()) {
|
|
+ player.setRealHealth(player.getMaxHealth());
|
|
+ } else {
|
|
+ player.setRealHealth(health);
|
|
+ }
|
|
+
|
|
+ player.updateScaledHealth(false);
|
|
+ return;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
this.entityData.set(DATA_HEALTH_ID, Mth.clamp(health, 0.0F, this.getMaxHealth()));
|
|
}
|
|
|
|
@@ -1102,7 +_,7 @@
|
|
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
|
|
if (this.isInvulnerableTo(level, damageSource)) {
|
|
return false;
|
|
- } else if (this.isDeadOrDying()) {
|
|
+ } else if (this.isRemoved() || this.dead || this.getHealth() <= 0.0F) { // CraftBukkit - Don't allow entities that got set to dead/killed elsewhere to get damaged and die
|
|
return false;
|
|
} else if (damageSource.is(DamageTypeTags.IS_FIRE) && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
|
|
return false;
|
|
@@ -1116,10 +_,11 @@
|
|
amount = 0.0F;
|
|
}
|
|
|
|
- float f = amount;
|
|
- boolean flag = false;
|
|
+ float f = amount; final float originalAmount = amount; // Paper - revert to vanilla #hurt - OBFHELPER
|
|
+ boolean flag = amount > 0.0F && this.isDamageSourceBlocked(damageSource); // Copied from below;
|
|
float f1 = 0.0F;
|
|
- if (amount > 0.0F && this.isDamageSourceBlocked(damageSource)) {
|
|
+ // CraftBukkit - Moved into handleEntityDamage(DamageSource, float) for get f and actuallyHurt(DamageSource, float, EntityDamageEvent) for handle damage
|
|
+ if (false && amount > 0.0F && this.isDamageSourceBlocked(damageSource)) {
|
|
this.hurtCurrentlyUsedShield(amount);
|
|
f1 = amount;
|
|
amount = 0.0F;
|
|
@@ -1130,33 +_,56 @@
|
|
flag = true;
|
|
}
|
|
|
|
- if (damageSource.is(DamageTypeTags.IS_FREEZING) && this.getType().is(EntityTypeTags.FREEZE_HURTS_EXTRA_TYPES)) {
|
|
+ // CraftBukkit - Moved into handleEntityDamage(DamageSource, float) for get f
|
|
+ if (false && damageSource.is(DamageTypeTags.IS_FREEZING) && this.getType().is(EntityTypeTags.FREEZE_HURTS_EXTRA_TYPES)) {
|
|
amount *= 5.0F;
|
|
}
|
|
|
|
- if (damageSource.is(DamageTypeTags.DAMAGES_HELMET) && !this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
|
|
+ // CraftBukkit - Moved into handleEntityDamage(DamageSource, float) for get f and actuallyHurt(DamageSource, float, EntityDamageEvent) for handle damage
|
|
+ if (false && damageSource.is(DamageTypeTags.DAMAGES_HELMET) && !this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
|
|
this.hurtHelmet(damageSource, amount);
|
|
amount *= 0.75F;
|
|
}
|
|
|
|
+ EntityDamageEvent event; // CraftBukkit // Paper - move this into the actual invuln check....
|
|
this.walkAnimation.setSpeed(1.5F);
|
|
if (Float.isNaN(amount) || Float.isInfinite(amount)) {
|
|
amount = Float.MAX_VALUE;
|
|
}
|
|
|
|
boolean flag1 = true;
|
|
- if (this.invulnerableTime > 10.0F && !damageSource.is(DamageTypeTags.BYPASSES_COOLDOWN)) {
|
|
+ if (this.invulnerableTime > (float) this.invulnerableDuration / 2.0F && !damageSource.is(DamageTypeTags.BYPASSES_COOLDOWN)) { // CraftBukkit - restore use of maxNoDamageTicks
|
|
if (amount <= this.lastHurt) {
|
|
return false;
|
|
}
|
|
|
|
- this.actuallyHurt(level, damageSource, amount - this.lastHurt);
|
|
+ // Paper start - only call damage event when actuallyHurt will be called - move call logic down
|
|
+ event = this.handleEntityDamage(damageSource, amount, this.lastHurt); // Paper - fix invulnerability reduction in EntityDamageEvent - pass lastDamage reduction
|
|
+ amount = computeAmountFromEntityDamageEvent(event);
|
|
+ // Paper end - only call damage event when actuallyHurt will be called - move call logic down
|
|
+
|
|
+ // CraftBukkit start
|
|
+ if (!this.actuallyHurt(level, damageSource, (float) event.getFinalDamage(), event)) { // Paper - fix invulnerability reduction in EntityDamageEvent - no longer subtract lastHurt, that is part of the damage event calc now
|
|
+ return false;
|
|
+ }
|
|
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
|
|
+ // CraftBukkit end
|
|
this.lastHurt = amount;
|
|
flag1 = false;
|
|
} else {
|
|
+ // Paper start - only call damage event when actuallyHurt will be called - move call logic down
|
|
+ event = this.handleEntityDamage(damageSource, amount, 0); // Paper - fix invulnerability reduction in EntityDamageEvent - pass lastDamage reduction (none in this branch)
|
|
+ amount = computeAmountFromEntityDamageEvent(event);
|
|
+ // Paper end - only call damage event when actuallyHurt will be called - move call logic down
|
|
+ // CraftBukkit start
|
|
+ if (!this.actuallyHurt(level, damageSource, (float) event.getFinalDamage(), event)) {
|
|
+ return false;
|
|
+ }
|
|
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
|
|
this.lastHurt = amount;
|
|
- this.invulnerableTime = 20;
|
|
- this.actuallyHurt(level, damageSource, amount);
|
|
+ this.invulnerableTime = this.invulnerableDuration; // CraftBukkit - restore use of maxNoDamageTicks
|
|
+ // this.actuallyHurt(level, damageSource, amount);
|
|
+ // CraftBukkit end
|
|
this.hurtDuration = 10;
|
|
this.hurtTime = this.hurtDuration;
|
|
}
|
|
@@ -1170,7 +_,7 @@
|
|
level.broadcastDamageEvent(this, damageSource);
|
|
}
|
|
|
|
- if (!damageSource.is(DamageTypeTags.NO_IMPACT) && (!flag || amount > 0.0F)) {
|
|
+ if (!damageSource.is(DamageTypeTags.NO_IMPACT) && !flag) { // CraftBukkit - Prevent marking hurt if the damage is blocked
|
|
this.markHurt();
|
|
}
|
|
|
|
@@ -1186,7 +_,7 @@
|
|
d1 = damageSource.getSourcePosition().z() - this.getZ();
|
|
}
|
|
|
|
- this.knockback(0.4F, d, d1);
|
|
+ this.knockback(0.4F, d, d1, damageSource.getDirectEntity(), damageSource.getDirectEntity() == null ? io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.DAMAGE : io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.ENTITY_ATTACK); // CraftBukkit // Paper - knockback events
|
|
if (!flag) {
|
|
this.indicateDamage(d, d1);
|
|
}
|
|
@@ -1195,17 +_,18 @@
|
|
|
|
if (this.isDeadOrDying()) {
|
|
if (!this.checkTotemDeathProtection(damageSource)) {
|
|
- if (flag1) {
|
|
- this.makeSound(this.getDeathSound());
|
|
- }
|
|
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
|
|
+ this.silentDeath = !flag1; // mark entity as dying silently
|
|
+ // Paper end
|
|
|
|
this.die(damageSource);
|
|
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
|
|
}
|
|
} else if (flag1) {
|
|
this.playHurtSound(damageSource);
|
|
}
|
|
|
|
- boolean flag2 = !flag || amount > 0.0F;
|
|
+ boolean flag2 = !flag; // CraftBukkit - Ensure to return false if damage is blocked
|
|
if (flag2) {
|
|
this.lastDamageSource = damageSource;
|
|
this.lastDamageStamp = this.level().getGameTime();
|
|
@@ -1259,12 +_,24 @@
|
|
}
|
|
}
|
|
|
|
+ // Paper start - only call damage event when actuallyHurt will be called - move out amount computation logic
|
|
+ private float computeAmountFromEntityDamageEvent(final EntityDamageEvent event) {
|
|
+ // Taken from hurt()'s craftbukkit diff.
|
|
+ float amount = 0;
|
|
+ amount += (float) event.getDamage(DamageModifier.BASE);
|
|
+ amount += (float) event.getDamage(DamageModifier.BLOCKING);
|
|
+ amount += (float) event.getDamage(DamageModifier.FREEZING);
|
|
+ amount += (float) event.getDamage(DamageModifier.HARD_HAT);
|
|
+ return amount;
|
|
+ }
|
|
+ // Paper end - only call damage event when actuallyHurt will be called - move out amount computation logic
|
|
+
|
|
protected void blockUsingShield(LivingEntity attacker) {
|
|
attacker.blockedByShield(this);
|
|
}
|
|
|
|
protected void blockedByShield(LivingEntity defender) {
|
|
- defender.knockback(0.5, defender.getX() - this.getX(), defender.getZ() - this.getZ());
|
|
+ defender.knockback(0.5, defender.getX() - this.getX(), defender.getZ() - this.getZ(), this, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.SHIELD_BLOCK); // CraftBukkit // Paper - fix attacker & knockback events
|
|
}
|
|
|
|
private boolean checkTotemDeathProtection(DamageSource damageSource) {
|
|
@@ -1274,18 +_,37 @@
|
|
ItemStack itemStack = null;
|
|
DeathProtection deathProtection = null;
|
|
|
|
+ // CraftBukkit start
|
|
+ InteractionHand hand = null;
|
|
+ ItemStack itemInHand = ItemStack.EMPTY;
|
|
for (InteractionHand interactionHand : InteractionHand.values()) {
|
|
- ItemStack itemInHand = this.getItemInHand(interactionHand);
|
|
+ itemInHand = this.getItemInHand(interactionHand);
|
|
deathProtection = itemInHand.get(DataComponents.DEATH_PROTECTION);
|
|
if (deathProtection != null) {
|
|
+ hand = interactionHand; // CraftBukkit
|
|
itemStack = itemInHand.copy();
|
|
- itemInHand.shrink(1);
|
|
+ // itemInHand.shrink(1); // CraftBukkit
|
|
break;
|
|
}
|
|
}
|
|
|
|
- if (itemStack != null) {
|
|
- if (this instanceof ServerPlayer serverPlayer) {
|
|
+ org.bukkit.inventory.EquipmentSlot handSlot = (hand != null) ? org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand) : null;
|
|
+ EntityResurrectEvent event = new EntityResurrectEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), handSlot);
|
|
+ event.setCancelled(itemStack == null);
|
|
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (!event.isCancelled()) {
|
|
+ if (!itemStack.isEmpty() && itemStack != null) { // Paper - only reduce item if actual totem was found
|
|
+ itemStack.shrink(1);
|
|
+ }
|
|
+ // Paper start - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
|
|
+ // restore the previous behavior in that case by defaulting to vanillas totem of undying efect
|
|
+ if (deathProtection == null) {
|
|
+ deathProtection = DeathProtection.TOTEM_OF_UNDYING;
|
|
+ }
|
|
+ // Paper end - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
|
|
+ if (itemStack != null && this instanceof ServerPlayer serverPlayer) {
|
|
+ // CraftBukkit end
|
|
serverPlayer.awardStat(Stats.ITEM_USED.get(itemStack.getItem()));
|
|
CriteriaTriggers.USED_TOTEM.trigger(serverPlayer, itemStack);
|
|
this.gameEvent(GameEvent.ITEM_INTERACT_FINISH);
|
|
@@ -1364,6 +_,7 @@
|
|
if (!this.isRemoved() && !this.dead) {
|
|
Entity entity = damageSource.getEntity();
|
|
LivingEntity killCredit = this.getKillCredit();
|
|
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
|
|
if (killCredit != null) {
|
|
killCredit.awardKillScore(this, damageSource);
|
|
}
|
|
@@ -1373,68 +_,145 @@
|
|
}
|
|
|
|
if (!this.level().isClientSide && this.hasCustomName()) {
|
|
- LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString());
|
|
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
|
}
|
|
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
|
|
|
|
this.dead = true;
|
|
- this.getCombatTracker().recheckStatus();
|
|
+ // Paper - moved into if below
|
|
if (this.level() instanceof ServerLevel serverLevel) {
|
|
- if (entity == null || entity.killedEntity(serverLevel, this)) {
|
|
+ // Paper - move below into if for onKill
|
|
+ // Paper start
|
|
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(serverLevel, damageSource);
|
|
+ if (deathEvent == null || !deathEvent.isCancelled()) {
|
|
+ //if (entityliving != null) { // Paper - Fix item duplication and teleport issues; moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
|
|
+ // entityliving.awardKillScore(this, damageSource);
|
|
+ //}
|
|
+ // Paper start - clear equipment if event is not cancelled
|
|
+ if (this instanceof Mob) {
|
|
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
|
|
+ this.setItemSlot(slot, ItemStack.EMPTY);
|
|
+ }
|
|
+ this.clearedEquipmentSlots.clear();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ if (this.isSleeping()) {
|
|
+ this.stopSleeping();
|
|
+ }
|
|
+
|
|
+ if (!this.level().isClientSide && this.hasCustomName()) {
|
|
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
|
+ }
|
|
+
|
|
+ this.getCombatTracker().recheckStatus();
|
|
+ if (entity != null) {
|
|
+ entity.killedEntity((ServerLevel) this.level(), this);
|
|
+ }
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
- this.dropAllDeathLoot(serverLevel, damageSource);
|
|
+ } else {
|
|
+ this.dead = false;
|
|
+ this.setHealth((float) deathEvent.getReviveHealth());
|
|
+ }
|
|
+ // Paper end
|
|
this.createWitherRose(killCredit);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ if (this.dead) { // Paper
|
|
this.level().broadcastEntityEvent(this, (byte)3);
|
|
- }
|
|
|
|
this.setPose(Pose.DYING);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
protected void createWitherRose(@Nullable LivingEntity entitySource) {
|
|
if (this.level() instanceof ServerLevel serverLevel) {
|
|
boolean var6 = false;
|
|
- if (entitySource instanceof WitherBoss) {
|
|
+ if (this.dead && entitySource instanceof WitherBoss) { // Paper
|
|
if (serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
|
|
BlockPos blockPos = this.blockPosition();
|
|
BlockState blockState = Blocks.WITHER_ROSE.defaultBlockState();
|
|
if (this.level().getBlockState(blockPos).isAir() && blockState.canSurvive(this.level(), blockPos)) {
|
|
this.level().setBlock(blockPos, blockState, 3);
|
|
- var6 = true;
|
|
+ // CraftBukkit start - call EntityBlockFormEvent for Wither Rose
|
|
+ var6 = org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this.level(), blockPos, blockState, 3, this);
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|
|
if (!var6) {
|
|
ItemEntity itemEntity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), new ItemStack(Items.WITHER_ROSE));
|
|
+ // CraftBukkit start
|
|
+ org.bukkit.event.entity.EntityDropItemEvent event = new org.bukkit.event.entity.EntityDropItemEvent(this.getBukkitEntity(), (org.bukkit.entity.Item) itemEntity.getBukkitEntity());
|
|
+ CraftEventFactory.callEvent(event);
|
|
+ if (event.isCancelled()) {
|
|
+ return;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
this.level().addFreshEntity(itemEntity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- protected void dropAllDeathLoot(ServerLevel level, DamageSource damageSource) {
|
|
+ // Paper start
|
|
+ protected boolean clearEquipmentSlots = true;
|
|
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
|
|
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel level, DamageSource damageSource) {
|
|
+ // Paper end
|
|
boolean flag = this.lastHurtByPlayerTime > 0;
|
|
+ this.dropEquipment(level); // CraftBukkit - from below
|
|
if (this.shouldDropLoot() && level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
|
|
this.dropFromLootTable(level, damageSource, flag);
|
|
+ // Paper start
|
|
+ final boolean prev = this.clearEquipmentSlots;
|
|
+ this.clearEquipmentSlots = false;
|
|
+ this.clearedEquipmentSlots.clear();
|
|
+ // Paper end
|
|
this.dropCustomDeathLoot(level, damageSource, flag);
|
|
+ this.clearEquipmentSlots = prev; // Paper
|
|
}
|
|
|
|
- this.dropEquipment(level);
|
|
+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
|
|
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops, () -> {
|
|
+ final LivingEntity entityliving = this.getKillCredit();
|
|
+ if (entityliving != null) {
|
|
+ entityliving.awardKillScore(this, damageSource);
|
|
+ }
|
|
+ }); // Paper end
|
|
+ this.postDeathDropItems(deathEvent); // Paper
|
|
+ this.drops = new ArrayList<>();
|
|
+ // this.dropEquipment(level); // CraftBukkit - moved up
|
|
+ // CraftBukkit end
|
|
this.dropExperience(level, damageSource.getEntity());
|
|
+ return deathEvent; // Paper
|
|
}
|
|
|
|
protected void dropEquipment(ServerLevel level) {
|
|
}
|
|
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
|
|
|
|
- protected void dropExperience(ServerLevel level, @Nullable Entity entity) {
|
|
+ protected int getExpReward(ServerLevel level, @Nullable Entity entity) { // CraftBukkit
|
|
if (!this.wasExperienceConsumed()
|
|
&& (
|
|
this.isAlwaysExperienceDropper()
|
|
|| this.lastHurtByPlayerTime > 0 && this.shouldDropExperience() && level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)
|
|
)) {
|
|
- ExperienceOrb.award(level, this.position(), this.getExperienceReward(level, entity));
|
|
- }
|
|
+ return this.getExperienceReward(level, entity); // CraftBukkit
|
|
+ }
|
|
+ return 0; // CraftBukkit
|
|
+ }
|
|
+
|
|
+ protected void dropExperience(ServerLevel level, @Nullable Entity entity) {
|
|
+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
|
|
+ if (!(this instanceof net.minecraft.world.entity.boss.enderdragon.EnderDragon)) { // CraftBukkit - SPIGOT-2420: Special case ender dragon will drop the xp over time
|
|
+ ExperienceOrb.award(level, this.position(), this.expToDrop, this instanceof ServerPlayer ? org.bukkit.entity.ExperienceOrb.SpawnReason.PLAYER_DEATH : org.bukkit.entity.ExperienceOrb.SpawnReason.ENTITY_DEATH, entity, this); // Paper
|
|
+ this.expToDrop = 0;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
|
|
protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) {
|
|
@@ -1513,9 +_,14 @@
|
|
}
|
|
|
|
public void knockback(double strength, double x, double z) {
|
|
+ // CraftBukkit start - EntityKnockbackEvent
|
|
+ this.knockback(strength, x, z, null, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.UNKNOWN); // Paper - knockback events
|
|
+ }
|
|
+
|
|
+ public void knockback(double strength, double x, double z, @Nullable Entity attacker, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause eventCause) { // Paper - knockback events
|
|
strength *= 1.0 - this.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE);
|
|
- if (!(strength <= 0.0)) {
|
|
- this.hasImpulse = true;
|
|
+ if (true || !(strength <= 0.0)) { // CraftBukkit - Call event even when force is 0
|
|
+ // this.hasImpulse = true; // CraftBukkit - Move down
|
|
Vec3 deltaMovement = this.getDeltaMovement();
|
|
|
|
while (x * x + z * z < 1.0E-5F) {
|
|
@@ -1524,11 +_,22 @@
|
|
}
|
|
|
|
Vec3 vec3 = new Vec3(x, 0.0, z).normalize().scale(strength);
|
|
- this.setDeltaMovement(
|
|
+ // Paper start - knockback events
|
|
+ Vec3 finalVelocity = new Vec3(
|
|
deltaMovement.x / 2.0 - vec3.x,
|
|
this.onGround() ? Math.min(0.4, deltaMovement.y / 2.0 + strength) : deltaMovement.y,
|
|
deltaMovement.z / 2.0 - vec3.z
|
|
);
|
|
+ Vec3 diff = finalVelocity.subtract(deltaMovement);
|
|
+ io.papermc.paper.event.entity.EntityKnockbackEvent event = CraftEventFactory.callEntityKnockbackEvent((org.bukkit.craftbukkit.entity.CraftLivingEntity) this.getBukkitEntity(), attacker, attacker, eventCause, strength, diff);
|
|
+ // Paper end - knockback events
|
|
+ if (event.isCancelled()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.hasImpulse = true;
|
|
+ this.setDeltaMovement(deltaMovement.add(event.getKnockback().getX(), event.getKnockback().getY(), event.getKnockback().getZ())); // Paper - knockback events
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|
|
@@ -1584,6 +_,20 @@
|
|
return new LivingEntity.Fallsounds(SoundEvents.GENERIC_SMALL_FALL, SoundEvents.GENERIC_BIG_FALL);
|
|
}
|
|
|
|
+ // CraftBukkit start - Add delegate methods
|
|
+ public SoundEvent getHurtSound0(DamageSource damagesource) {
|
|
+ return this.getHurtSound(damagesource);
|
|
+ }
|
|
+
|
|
+ public SoundEvent getDeathSound0() {
|
|
+ return this.getDeathSound();
|
|
+ }
|
|
+
|
|
+ public SoundEvent getFallDamageSound0(int fallHeight) {
|
|
+ return this.getFallDamageSound(fallHeight);
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
public Optional<BlockPos> getLastClimbablePos() {
|
|
return this.lastClimbablePos;
|
|
}
|
|
@@ -1617,7 +_,7 @@
|
|
|
|
@Override
|
|
public boolean isAlive() {
|
|
- return !this.isRemoved() && this.getHealth() > 0.0F;
|
|
+ return !this.isRemoved() && this.getHealth() > 0.0F && !this.dead; // Paper - Check this.dead
|
|
}
|
|
|
|
public boolean isLookingAtMe(LivingEntity entity, double tolerance, boolean scaleByDistance, boolean visual, double... yValues) {
|
|
@@ -1651,9 +_,14 @@
|
|
boolean flag = super.causeFallDamage(fallDistance, multiplier, source);
|
|
int i = this.calculateFallDamage(fallDistance, multiplier);
|
|
if (i > 0) {
|
|
+ // CraftBukkit start
|
|
+ if (!this.hurtServer((ServerLevel) this.level(), source, (float) i)) {
|
|
+ return true;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
this.playSound(this.getFallDamageSound(i), 1.0F, 1.0F);
|
|
this.playBlockFallSound();
|
|
- this.hurt(source, i);
|
|
+ // this.hurt(source, i); // CraftBukkit - moved up
|
|
return true;
|
|
} else {
|
|
return flag;
|
|
@@ -1718,7 +_,7 @@
|
|
|
|
protected float getDamageAfterArmorAbsorb(DamageSource damageSource, float damageAmount) {
|
|
if (!damageSource.is(DamageTypeTags.BYPASSES_ARMOR)) {
|
|
- this.hurtArmor(damageSource, damageAmount);
|
|
+ // this.hurtArmor(damageSource, damageAmount); // CraftBukkit - actuallyHurt(DamageSource, float, EntityDamageEvent) for damage handling
|
|
damageAmount = CombatRules.getDamageAfterAbsorb(
|
|
this, damageAmount, damageSource, this.getArmorValue(), (float)this.getAttributeValue(Attributes.ARMOR_TOUGHNESS)
|
|
);
|
|
@@ -1731,7 +_,8 @@
|
|
if (damageSource.is(DamageTypeTags.BYPASSES_EFFECTS)) {
|
|
return damageAmount;
|
|
} else {
|
|
- if (this.hasEffect(MobEffects.DAMAGE_RESISTANCE) && !damageSource.is(DamageTypeTags.BYPASSES_RESISTANCE)) {
|
|
+ // CraftBukkit - Moved to handleEntityDamage(DamageSource, float)
|
|
+ if (false && this.hasEffect(MobEffects.DAMAGE_RESISTANCE) && !damageSource.is(DamageTypeTags.BYPASSES_RESISTANCE)) {
|
|
int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
|
|
int i1 = 25 - i;
|
|
float f = damageAmount * i1;
|
|
@@ -1768,24 +_,212 @@
|
|
}
|
|
}
|
|
|
|
- protected void actuallyHurt(ServerLevel level, DamageSource damageSource, float amount) {
|
|
+ // CraftBukkit start
|
|
+ private EntityDamageEvent handleEntityDamage(final DamageSource damagesource, float amount, final float invulnerabilityRelatedLastDamage) { // Paper - fix invulnerability reduction in EntityDamageEvent
|
|
+ float originalDamage = amount;
|
|
+ // Paper start - fix invulnerability reduction in EntityDamageEvent
|
|
+ final com.google.common.base.Function<Double, Double> invulnerabilityReductionEquation = d -> {
|
|
+ if (invulnerabilityRelatedLastDamage == 0) return 0D; // no last damage, no reduction
|
|
+ // last damage existed, this means the reduction *technically* is (new damage - last damage).
|
|
+ // If the event damage was changed to something less than invul damage, hard lock it at 0.
|
|
+ if (d < invulnerabilityRelatedLastDamage) return 0D;
|
|
+ return (double) -invulnerabilityRelatedLastDamage;
|
|
+ };
|
|
+ final float originalInvulnerabilityReduction = invulnerabilityReductionEquation.apply((double) amount).floatValue();
|
|
+ amount += originalInvulnerabilityReduction;
|
|
+ // Paper end - fix invulnerability reduction in EntityDamageEvent
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> freezing = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ if (damagesource.is(DamageTypeTags.IS_FREEZING) && LivingEntity.this.getType().is(EntityTypeTags.FREEZE_HURTS_EXTRA_TYPES)) {
|
|
+ return -(f - (f * 5.0F));
|
|
+ }
|
|
+ return -0.0;
|
|
+ }
|
|
+ };
|
|
+ float freezingModifier = freezing.apply((double) amount).floatValue();
|
|
+ amount += freezingModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> hardHat = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ if (damagesource.is(DamageTypeTags.DAMAGES_HELMET) && !LivingEntity.this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
|
|
+ return -(f - (f * 0.75F));
|
|
+ }
|
|
+ return -0.0;
|
|
+ }
|
|
+ };
|
|
+ float hardHatModifier = hardHat.apply((double) amount).floatValue();
|
|
+ amount += hardHatModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> blocking = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -((LivingEntity.this.isDamageSourceBlocked(damagesource)) ? f : 0.0);
|
|
+ }
|
|
+ };
|
|
+ float blockingModifier = blocking.apply((double) amount).floatValue();
|
|
+ amount += blockingModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> armor = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(f - LivingEntity.this.getDamageAfterArmorAbsorb(damagesource, f.floatValue()));
|
|
+ }
|
|
+ };
|
|
+ float armorModifier = armor.apply((double) amount).floatValue();
|
|
+ amount += armorModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> resistance = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ if (!damagesource.is(DamageTypeTags.BYPASSES_EFFECTS) && LivingEntity.this.hasEffect(MobEffects.DAMAGE_RESISTANCE) && !damagesource.is(DamageTypeTags.BYPASSES_RESISTANCE)) {
|
|
+ int i = (LivingEntity.this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
|
|
+ int j = 25 - i;
|
|
+ float f1 = f.floatValue() * (float) j;
|
|
+
|
|
+ return -(f - Math.max(f1 / 25.0F, 0.0F));
|
|
+ }
|
|
+ return -0.0;
|
|
+ }
|
|
+ };
|
|
+ float resistanceModifier = resistance.apply((double) amount).floatValue();
|
|
+ amount += resistanceModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> magic = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(f - LivingEntity.this.getDamageAfterMagicAbsorb(damagesource, f.floatValue()));
|
|
+ }
|
|
+ };
|
|
+ float magicModifier = magic.apply((double) amount).floatValue();
|
|
+ amount += magicModifier;
|
|
+
|
|
+ com.google.common.base.Function<Double, Double> absorption = new com.google.common.base.Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(Math.max(f - Math.max(f - LivingEntity.this.getAbsorptionAmount(), 0.0F), 0.0F));
|
|
+ }
|
|
+ };
|
|
+ float absorptionModifier = absorption.apply((double) amount).floatValue();
|
|
+
|
|
+ // Paper start - fix invulnerability reduction in EntityDamageEvent
|
|
+ return CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, freezingModifier, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, freezing, hardHat, blocking, armor, resistance, magic, absorption, (damageModifierDoubleMap, damageModifierFunctionMap) -> {
|
|
+ damageModifierFunctionMap.put(DamageModifier.INVULNERABILITY_REDUCTION, invulnerabilityReductionEquation);
|
|
+ damageModifierDoubleMap.put(DamageModifier.INVULNERABILITY_REDUCTION, (double) originalInvulnerabilityReduction);
|
|
+ });
|
|
+ // Paper end - fix invulnerability reduction in EntityDamageEvent
|
|
+ }
|
|
+
|
|
+ protected boolean actuallyHurt(ServerLevel level, final DamageSource damageSource, float amount, final EntityDamageEvent event) { // void -> boolean, add final
|
|
if (!this.isInvulnerableTo(level, damageSource)) {
|
|
- amount = this.getDamageAfterArmorAbsorb(damageSource, amount);
|
|
- amount = this.getDamageAfterMagicAbsorb(damageSource, amount);
|
|
- float var10 = Math.max(amount - this.getAbsorptionAmount(), 0.0F);
|
|
- this.setAbsorptionAmount(this.getAbsorptionAmount() - (amount - var10));
|
|
- float f1 = amount - var10;
|
|
+ if (event.isCancelled()) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ if (damageSource.getEntity() instanceof net.minecraft.world.entity.player.Player) {
|
|
+ // Paper start - PlayerAttackEntityCooldownResetEvent
|
|
+ //((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
|
|
+ if (damageSource.getEntity() instanceof ServerPlayer) {
|
|
+ ServerPlayer player = (ServerPlayer) damageSource.getEntity();
|
|
+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackStrengthScale(0F)).callEvent()) {
|
|
+ player.resetAttackStrengthTicker();
|
|
+ }
|
|
+ } else {
|
|
+ ((net.minecraft.world.entity.player.Player) damageSource.getEntity()).resetAttackStrengthTicker();
|
|
+ }
|
|
+ // Paper end - PlayerAttackEntityCooldownResetEvent
|
|
+ }
|
|
+
|
|
+ // Resistance
|
|
+ if (event.getDamage(DamageModifier.RESISTANCE) < 0) {
|
|
+ float f3 = (float) -event.getDamage(DamageModifier.RESISTANCE);
|
|
+ if (f3 > 0.0F && f3 < 3.4028235E37F) {
|
|
+ if (this instanceof ServerPlayer) {
|
|
+ ((ServerPlayer) this).awardStat(Stats.DAMAGE_RESISTED, Math.round(f3 * 10.0F));
|
|
+ } else if (damageSource.getEntity() instanceof ServerPlayer) {
|
|
+ ((ServerPlayer) damageSource.getEntity()).awardStat(Stats.DAMAGE_DEALT_RESISTED, Math.round(f3 * 10.0F));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Apply damage to helmet
|
|
+ if (damageSource.is(DamageTypeTags.DAMAGES_HELMET) && !this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
|
|
+ this.hurtHelmet(damageSource, amount);
|
|
+ }
|
|
+
|
|
+ // Apply damage to armor
|
|
+ if (!damageSource.is(DamageTypeTags.BYPASSES_ARMOR)) {
|
|
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
|
+ this.hurtArmor(damageSource, armorDamage);
|
|
+ }
|
|
+
|
|
+ // Apply blocking code // PAIL: steal from above
|
|
+ if (event.getDamage(DamageModifier.BLOCKING) < 0) {
|
|
+ this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
|
|
+ Entity entity = damageSource.getDirectEntity();
|
|
+
|
|
+ if (!damageSource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency
|
|
+ this.blockUsingShield((LivingEntity) entity);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ boolean human = this instanceof net.minecraft.world.entity.player.Player;
|
|
+ float originalDamage = (float) event.getDamage();
|
|
+ float absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
|
+ this.setAbsorptionAmount(Math.max(this.getAbsorptionAmount() - absorptionModifier, 0.0F));
|
|
+ float f1 = absorptionModifier;
|
|
+
|
|
+ if (f1 > 0.0F && f1 < 3.4028235E37F && this instanceof Player player) {
|
|
+ player.awardStat(Stats.DAMAGE_ABSORBED, Math.round(f1 * 10.0F));
|
|
+ }
|
|
+ // CraftBukkit end
|
|
if (f1 > 0.0F && f1 < 3.4028235E37F && damageSource.getEntity() instanceof ServerPlayer serverPlayer) {
|
|
serverPlayer.awardStat(Stats.DAMAGE_DEALT_ABSORBED, Math.round(f1 * 10.0F));
|
|
}
|
|
|
|
- if (var10 != 0.0F) {
|
|
- this.getCombatTracker().recordDamage(damageSource, var10);
|
|
- this.setHealth(this.getHealth() - var10);
|
|
- this.setAbsorptionAmount(this.getAbsorptionAmount() - var10);
|
|
+ // CraftBukkit start
|
|
+ if (amount > 0 || !human) {
|
|
+ if (human) {
|
|
+ // PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
|
|
+ ((net.minecraft.world.entity.player.Player) this).causeFoodExhaustion(damageSource.getFoodExhaustion(), org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent
|
|
+ if (amount < 3.4028235E37F) {
|
|
+ ((net.minecraft.world.entity.player.Player) this).awardStat(Stats.DAMAGE_TAKEN, Math.round(amount * 10.0F));
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+ this.getCombatTracker().recordDamage(damageSource, amount);
|
|
+ this.setHealth(this.getHealth() - amount);
|
|
+ // CraftBukkit start
|
|
+ if (!human) {
|
|
+ this.setAbsorptionAmount(this.getAbsorptionAmount() - amount);
|
|
+ }
|
|
this.gameEvent(GameEvent.ENTITY_DAMAGE);
|
|
+ return true;
|
|
+ } else {
|
|
+ // Duplicate triggers if blocking
|
|
+ if (event.getDamage(DamageModifier.BLOCKING) < 0) {
|
|
+ if (this instanceof ServerPlayer) {
|
|
+ CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damageSource, originalDamage, amount, true); // Paper - fix taken/dealt param order
|
|
+ f1 = (float) -event.getDamage(DamageModifier.BLOCKING);
|
|
+ if (f1 > 0.0F && f1 < 3.4028235E37F) {
|
|
+ ((ServerPlayer) this).awardStat(Stats.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (damageSource.getEntity() instanceof ServerPlayer) {
|
|
+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damageSource.getEntity(), this, damageSource, originalDamage, amount, true); // Paper - fix taken/dealt param order
|
|
+ }
|
|
+
|
|
+ return !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.skipVanillaDamageTickWhenShieldBlocked; // Paper - this should always return true, however expose an unsupported setting to flip this to false to enable "shield stunning".
|
|
+ } else {
|
|
+ return true; // Paper - return false ONLY if event was cancelled
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
+ return true; // CraftBukkit // Paper - return false ONLY if event was cancelled
|
|
}
|
|
|
|
public CombatTracker getCombatTracker() {
|
|
@@ -1814,7 +_,17 @@
|
|
}
|
|
|
|
public final void setArrowCount(int count) {
|
|
- this.entityData.set(DATA_ARROW_COUNT_ID, count);
|
|
+ // CraftBukkit start
|
|
+ this.setArrowCount(count, false);
|
|
+ }
|
|
+
|
|
+ public final void setArrowCount(int count, boolean reset) {
|
|
+ ArrowBodyCountChangeEvent event = CraftEventFactory.callArrowBodyCountChangeEvent(this, this.getArrowCount(), count, reset);
|
|
+ if (event.isCancelled()) {
|
|
+ return;
|
|
+ }
|
|
+ this.entityData.set(DATA_ARROW_COUNT_ID, event.getNewAmount());
|
|
+ // CraftBukkit end
|
|
}
|
|
|
|
public final int getStingerCount() {
|
|
@@ -1957,7 +_,7 @@
|
|
|
|
@Override
|
|
protected void onBelowWorld() {
|
|
- this.hurt(this.damageSources().fellOutOfWorld(), 4.0F);
|
|
+ this.hurt(this.damageSources().fellOutOfWorld(), this.level().getWorld().getVoidDamageAmount()); // Paper - use configured void damage amount
|
|
}
|
|
|
|
protected void updateSwingTime() {
|
|
@@ -2052,6 +_,12 @@
|
|
|
|
public abstract ItemStack getItemBySlot(EquipmentSlot slot);
|
|
|
|
+ // CraftBukkit start
|
|
+ public void setItemSlot(EquipmentSlot enumitemslot, ItemStack itemstack, boolean silent) {
|
|
+ this.setItemSlot(enumitemslot, itemstack);
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
|
|
|
|
public Iterable<ItemStack> getHandSlots() {
|
|
@@ -2158,14 +_,27 @@
|
|
return this.hasEffect(MobEffects.JUMP) ? 0.1F * (this.getEffect(MobEffects.JUMP).getAmplifier() + 1.0F) : 0.0F;
|
|
}
|
|
|
|
+ protected long lastJumpTime = 0L; // Paper - Prevent excessive velocity through repeated crits
|
|
@VisibleForTesting
|
|
public void jumpFromGround() {
|
|
float jumpPower = this.getJumpPower();
|
|
if (!(jumpPower <= 1.0E-5F)) {
|
|
Vec3 deltaMovement = this.getDeltaMovement();
|
|
+ // Paper start - Prevent excessive velocity through repeated crits
|
|
+ long time = System.nanoTime();
|
|
+ boolean canCrit = true;
|
|
+ if (this instanceof net.minecraft.world.entity.player.Player) {
|
|
+ canCrit = false;
|
|
+ if (time - this.lastJumpTime > (long)(0.250e9)) {
|
|
+ this.lastJumpTime = time;
|
|
+ canCrit = true;
|
|
+ }
|
|
+ }
|
|
+ // Paper end - Prevent excessive velocity through repeated crits
|
|
this.setDeltaMovement(deltaMovement.x, Math.max((double)jumpPower, deltaMovement.y), deltaMovement.z);
|
|
if (this.isSprinting()) {
|
|
float f = this.getYRot() * (float) (Math.PI / 180.0);
|
|
+ if (canCrit) // Paper - Prevent excessive velocity through repeated crits
|
|
this.addDeltaMovement(new Vec3(-Mth.sin(f) * 0.2, 0.0, Mth.cos(f) * 0.2));
|
|
}
|
|
|
|
@@ -2425,7 +_,7 @@
|
|
}
|
|
|
|
protected float getFlyingSpeed() {
|
|
- return this.getControllingPassenger() instanceof Player ? this.getSpeed() * 0.1F : 0.02F;
|
|
+ return this.getControllingPassenger() instanceof net.minecraft.world.entity.player.Player ? this.getSpeed() * 0.1F : 0.02F;
|
|
}
|
|
|
|
public float getSpeed() {
|
|
@@ -2471,7 +_,7 @@
|
|
}
|
|
}
|
|
|
|
- this.detectEquipmentUpdates();
|
|
+ this.detectEquipmentUpdatesPublic(); // CraftBukkit
|
|
if (this.tickCount % 20 == 0) {
|
|
this.getCombatTracker().recheckStatus();
|
|
}
|
|
@@ -2519,37 +_,14 @@
|
|
profilerFiller.pop();
|
|
profilerFiller.push("rangeChecks");
|
|
|
|
- while (this.getYRot() - this.yRotO < -180.0F) {
|
|
- this.yRotO -= 360.0F;
|
|
- }
|
|
-
|
|
- while (this.getYRot() - this.yRotO >= 180.0F) {
|
|
- this.yRotO += 360.0F;
|
|
- }
|
|
-
|
|
- while (this.yBodyRot - this.yBodyRotO < -180.0F) {
|
|
- this.yBodyRotO -= 360.0F;
|
|
- }
|
|
-
|
|
- while (this.yBodyRot - this.yBodyRotO >= 180.0F) {
|
|
- this.yBodyRotO += 360.0F;
|
|
- }
|
|
-
|
|
- while (this.getXRot() - this.xRotO < -180.0F) {
|
|
- this.xRotO -= 360.0F;
|
|
- }
|
|
-
|
|
- while (this.getXRot() - this.xRotO >= 180.0F) {
|
|
- this.xRotO += 360.0F;
|
|
- }
|
|
-
|
|
- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
|
|
- this.yHeadRotO -= 360.0F;
|
|
- }
|
|
-
|
|
- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
|
|
- this.yHeadRotO += 360.0F;
|
|
- }
|
|
+ // Paper start - stop large pitch and yaw changes from crashing the server
|
|
+ this.yRotO += Math.round((this.getYRot() - this.yRotO) / 360.0F) * 360.0F;
|
|
+
|
|
+ this.yBodyRotO += Math.round((this.yBodyRot - this.yBodyRotO) / 360.0F) * 360.0F;
|
|
+
|
|
+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
|
|
+
|
|
+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
|
|
|
|
profilerFiller.pop();
|
|
this.animStep += f2;
|
|
@@ -2573,7 +_,7 @@
|
|
this.elytraAnimationState.tick();
|
|
}
|
|
|
|
- public void detectEquipmentUpdates() {
|
|
+ public void detectEquipmentUpdatesPublic() { // CraftBukkit
|
|
Map<EquipmentSlot, ItemStack> map = this.collectEquipmentChanges();
|
|
if (map != null) {
|
|
this.handleHandSwap(map);
|
|
@@ -2595,6 +_,13 @@
|
|
};
|
|
ItemStack itemBySlot = this.getItemBySlot(equipmentSlot);
|
|
if (this.equipmentHasChanged(itemStack, itemBySlot)) {
|
|
+ // Paper start - PlayerArmorChangeEvent
|
|
+ if (this instanceof ServerPlayer && equipmentSlot.getType() == EquipmentSlot.Type.HUMANOID_ARMOR) {
|
|
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemStack);
|
|
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemBySlot);
|
|
+ new com.destroystokyo.paper.event.player.PlayerArmorChangeEvent((org.bukkit.entity.Player) this.getBukkitEntity(), com.destroystokyo.paper.event.player.PlayerArmorChangeEvent.SlotType.valueOf(equipmentSlot.name()), oldItem, newItem).callEvent();
|
|
+ }
|
|
+ // Paper end - PlayerArmorChangeEvent
|
|
if (map == null) {
|
|
map = Maps.newEnumMap(EquipmentSlot.class);
|
|
}
|
|
@@ -2664,7 +_,7 @@
|
|
this.lastBodyItemStack = itemStack;
|
|
}
|
|
});
|
|
- ((ServerLevel)this.level()).getChunkSource().broadcast(this, new ClientboundSetEquipmentPacket(this.getId(), list));
|
|
+ ((ServerLevel)this.level()).getChunkSource().broadcast(this, new ClientboundSetEquipmentPacket(this.getId(), list, true)); // Paper - data sanitization
|
|
}
|
|
|
|
private ItemStack getLastArmorItem(EquipmentSlot slot) {
|
|
@@ -2765,8 +_,10 @@
|
|
if (!flag || this.onGround() && !(fluidHeight > fluidJumpThreshold)) {
|
|
if (!this.isInLava() || this.onGround() && !(fluidHeight > fluidJumpThreshold)) {
|
|
if ((this.onGround() || flag && fluidHeight <= fluidJumpThreshold) && this.noJumpDelay == 0) {
|
|
+ if (new com.destroystokyo.paper.event.entity.EntityJumpEvent(getBukkitLivingEntity()).callEvent()) { // Paper - Entity Jump API
|
|
this.jumpFromGround();
|
|
this.noJumpDelay = 10;
|
|
+ } else { this.setJumping(false); } // Paper - Entity Jump API; setJumping(false) stops a potential loop
|
|
}
|
|
} else {
|
|
this.jumpInLiquid(FluidTags.LAVA);
|
|
@@ -2805,7 +_,7 @@
|
|
this.calculateEntityAnimation(this instanceof FlyingAnimal);
|
|
profilerFiller.pop();
|
|
profilerFiller.push("freezing");
|
|
- if (!this.level().isClientSide && !this.isDeadOrDying()) {
|
|
+ if (!this.level().isClientSide && !this.isDeadOrDying() && !this.freezeLocked) { // Paper - Freeze Tick Lock API
|
|
int ticksFrozen = this.getTicksFrozen();
|
|
if (this.isInPowderSnow && this.canFreeze()) {
|
|
this.setTicksFrozen(Math.min(this.getTicksRequiredToFreeze(), ticksFrozen + 1));
|
|
@@ -2829,6 +_,20 @@
|
|
|
|
this.pushEntities();
|
|
profilerFiller.pop();
|
|
+ // Paper start - Add EntityMoveEvent
|
|
+ if (((ServerLevel) this.level()).hasEntityMoveEvent && !(this instanceof Player)) {
|
|
+ if (this.xo != this.getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
|
|
+ Location from = new Location(this.level().getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
|
|
+ Location to = new Location(this.level().getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
|
|
+ io.papermc.paper.event.entity.EntityMoveEvent event = new io.papermc.paper.event.entity.EntityMoveEvent(this.getBukkitLivingEntity(), from, to.clone());
|
|
+ if (!event.callEvent()) {
|
|
+ this.absMoveTo(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
|
|
+ } else if (!to.equals(event.getTo())) {
|
|
+ this.absMoveTo(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ(), event.getTo().getYaw(), event.getTo().getPitch());
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end - Add EntityMoveEvent
|
|
if (this.level() instanceof ServerLevel serverLevel && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
|
|
this.hurtServer(serverLevel, this.damageSources().drown(), 1.0F);
|
|
}
|
|
@@ -2842,6 +_,7 @@
|
|
this.checkSlowFallDistance();
|
|
if (!this.level().isClientSide) {
|
|
if (!this.canGlide()) {
|
|
+ if (this.getSharedFlag(7) != false && !CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) // CraftBukkit
|
|
this.setSharedFlag(7, false);
|
|
return;
|
|
}
|
|
@@ -2881,9 +_,24 @@
|
|
if (!(this.level() instanceof ServerLevel serverLevel)) {
|
|
this.level().getEntities(EntityTypeTest.forClass(Player.class), this.getBoundingBox(), EntitySelector.pushableBy(this)).forEach(this::doPush);
|
|
} else {
|
|
- List<Entity> entities = this.level().getEntities(this, this.getBoundingBox(), EntitySelector.pushableBy(this));
|
|
+ // Paper start - don't run getEntities if we're not going to use its result
|
|
+ if (!this.isPushable()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ net.minecraft.world.scores.Team team = this.getTeam();
|
|
+ if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ int _int = serverLevel.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
|
|
+ if (_int <= 0 && this.level().paperConfig().collisions.maxEntityCollisions <= 0) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end - don't run getEntities if we're not going to use its result
|
|
+ List<Entity> entities = this.level().getEntities(this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - Climbing should not bypass cramming gamerule
|
|
if (!entities.isEmpty()) {
|
|
- int _int = serverLevel.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
|
|
+ // Paper - don't run getEntities if we're not going to use its result; moved up
|
|
if (_int > 0 && entities.size() > _int - 1 && this.random.nextInt(4) == 0) {
|
|
int i = 0;
|
|
|
|
@@ -2898,7 +_,16 @@
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Cap entity collisions
|
|
+ this.numCollisions = Math.max(0, this.numCollisions - this.level().paperConfig().collisions.maxEntityCollisions);
|
|
for (Entity entity1 : entities) {
|
|
+ if (this.numCollisions >= this.level().paperConfig().collisions.maxEntityCollisions) {
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ entity1.numCollisions++;
|
|
+ this.numCollisions++;
|
|
+ // Paper end - Cap entity collisions
|
|
this.doPush(entity1);
|
|
}
|
|
}
|
|
@@ -2941,9 +_,16 @@
|
|
|
|
@Override
|
|
public void stopRiding() {
|
|
+ // Paper start - Force entity dismount during teleportation
|
|
+ this.stopRiding(false);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void stopRiding(boolean suppressCancellation) {
|
|
+ // Paper end - Force entity dismount during teleportation
|
|
Entity vehicle = this.getVehicle();
|
|
- super.stopRiding();
|
|
- if (vehicle != null && vehicle != this.getVehicle() && !this.level().isClientSide) {
|
|
+ super.stopRiding(suppressCancellation); // Paper - Force entity dismount during teleportation
|
|
+ if (vehicle != null && vehicle != this.getVehicle() && !this.level().isClientSide && vehicle.valid) { // Paper - don't process on world gen
|
|
this.dismountVehicle(vehicle);
|
|
}
|
|
}
|
|
@@ -3007,7 +_,7 @@
|
|
}
|
|
|
|
public void onItemPickup(ItemEntity itemEntity) {
|
|
- Entity owner = itemEntity.getOwner();
|
|
+ Entity owner = itemEntity.thrower != null ? this.level().getGlobalPlayerByUUID(itemEntity.thrower) : null; // Paper - check global player list where appropriate
|
|
if (owner instanceof ServerPlayer) {
|
|
CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer)owner, itemEntity.getItem(), this);
|
|
}
|
|
@@ -3017,7 +_,7 @@
|
|
if (!entity.isRemoved()
|
|
&& !this.level().isClientSide
|
|
&& (entity instanceof ItemEntity || entity instanceof AbstractArrow || entity instanceof ExperienceOrb)) {
|
|
- ((ServerLevel)this.level()).getChunkSource().broadcast(entity, new ClientboundTakeItemEntityPacket(entity.getId(), this.getId(), amount));
|
|
+ ((ServerLevel)this.level()).getChunkSource().broadcastAndSend(this, new ClientboundTakeItemEntityPacket(entity.getId(), this.getId(), amount)); // Paper - broadcast with collector as source
|
|
}
|
|
}
|
|
|
|
@@ -3031,7 +_,8 @@
|
|
} else {
|
|
Vec3 vec3 = new Vec3(this.getX(), this.getEyeY(), this.getZ());
|
|
Vec3 vec31 = new Vec3(entity.getX(), y, entity.getZ());
|
|
- return !(vec31.distanceTo(vec3) > 128.0) && this.level().clip(new ClipContext(vec3, vec31, block, fluid, this)).getType() == HitResult.Type.MISS;
|
|
+ // Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
|
|
+ return !(vec31.distanceToSqr(vec3) > 128.0D * 128.0D) && this.level().clip(new ClipContext(vec3, vec31, block, fluid, this)).getType() == HitResult.Type.MISS; // Paper - Perf: Use distance squared
|
|
}
|
|
}
|
|
|
|
@@ -3051,13 +_,27 @@
|
|
|
|
@Override
|
|
public boolean isPickable() {
|
|
- return !this.isRemoved();
|
|
+ return !this.isRemoved() && this.collides; // CraftBukkit
|
|
}
|
|
|
|
+ // Paper start - Climbing should not bypass cramming gamerule
|
|
@Override
|
|
public boolean isPushable() {
|
|
- return this.isAlive() && !this.isSpectator() && !this.onClimbable();
|
|
- }
|
|
+ return this.isCollidable(this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean isCollidable(boolean ignoreClimbing) {
|
|
+ return this.isAlive() && !this.isSpectator() && (ignoreClimbing || !this.onClimbable()) && this.collides; // CraftBukkit
|
|
+ // Paper end - Climbing should not bypass cramming gamerule
|
|
+ }
|
|
+
|
|
+ // CraftBukkit start - collidable API
|
|
+ @Override
|
|
+ public boolean canCollideWithBukkit(Entity entity) {
|
|
+ return this.isPushable() && this.collides != this.collidableExemptions.contains(entity.getUUID());
|
|
+ }
|
|
+ // CraftBukkit end
|
|
|
|
@Override
|
|
public float getYHeadRot() {
|
|
@@ -3088,7 +_,7 @@
|
|
}
|
|
|
|
public final void setAbsorptionAmount(float absorptionAmount) {
|
|
- this.internalSetAbsorptionAmount(Mth.clamp(absorptionAmount, 0.0F, this.getMaxAbsorption()));
|
|
+ this.internalSetAbsorptionAmount(!Float.isNaN(absorptionAmount) ? Mth.clamp(absorptionAmount, 0.0F, this.getMaxAbsorption()) : 0.0F); // Paper - Check for NaN
|
|
}
|
|
|
|
protected void internalSetAbsorptionAmount(float absorptionAmount) {
|
|
@@ -3115,6 +_,11 @@
|
|
return (this.entityData.get(DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
|
|
}
|
|
|
|
+ // Paper start - Properly cancel usable items
|
|
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
|
|
+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
|
|
+ }
|
|
+ // Paper end - Properly cancel usable items
|
|
private void updatingUsingItem() {
|
|
if (this.isUsingItem()) {
|
|
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
|
|
@@ -3154,8 +_,13 @@
|
|
}
|
|
|
|
public void startUsingItem(InteractionHand hand) {
|
|
+ // Paper start - Prevent consuming the wrong itemstack
|
|
+ this.startUsingItem(hand, false);
|
|
+ }
|
|
+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
|
|
+ // Paper end - Prevent consuming the wrong itemstack
|
|
ItemStack itemInHand = this.getItemInHand(hand);
|
|
- if (!itemInHand.isEmpty() && !this.isUsingItem()) {
|
|
+ if (!itemInHand.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
|
|
this.useItem = itemInHand;
|
|
this.useItemRemaining = itemInHand.getUseDuration(this);
|
|
if (!this.level().isClientSide) {
|
|
@@ -3220,12 +_,49 @@
|
|
this.releaseUsingItem();
|
|
} else {
|
|
if (!this.useItem.isEmpty() && this.isUsingItem()) {
|
|
- ItemStack itemStack = this.useItem.finishUsingItem(this.level(), this);
|
|
+ this.startUsingItem(this.getUsedItemHand(), true); // Paper - Prevent consuming the wrong itemstack
|
|
+ // CraftBukkit start - fire PlayerItemConsumeEvent
|
|
+ ItemStack itemStack;
|
|
+ PlayerItemConsumeEvent event = null; // Paper
|
|
+ if (this instanceof ServerPlayer serverPlayer) {
|
|
+ org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.useItem);
|
|
+ org.bukkit.inventory.EquipmentSlot hand = org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(usedItemHand);
|
|
+ event = new PlayerItemConsumeEvent((org.bukkit.entity.Player) this.getBukkitEntity(), craftItem, hand); // Paper
|
|
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (event.isCancelled()) {
|
|
+ // Update client
|
|
+ Consumable consumable = this.useItem.get(DataComponents.CONSUMABLE);
|
|
+ if (consumable != null) {
|
|
+ consumable.cancelUsingItem(serverPlayer, this.useItem);
|
|
+ }
|
|
+ serverPlayer.getBukkitEntity().updateInventory();
|
|
+ serverPlayer.getBukkitEntity().updateScaledHealth();
|
|
+ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ itemStack = (craftItem.equals(event.getItem())) ? this.useItem.finishUsingItem(this.level(), this) : CraftItemStack.asNMSCopy(event.getItem()).finishUsingItem(this.level(), this);
|
|
+ } else {
|
|
+ itemStack = this.useItem.finishUsingItem(this.level(), this);
|
|
+ }
|
|
+ // Paper start - save the default replacement item and change it if necessary
|
|
+ final ItemStack defaultReplacement = itemStack;
|
|
+ if (event != null && event.getReplacement() != null) {
|
|
+ itemStack = CraftItemStack.asNMSCopy(event.getReplacement());
|
|
+ }
|
|
+ // Paper end
|
|
+ // CraftBukkit end
|
|
if (itemStack != this.useItem) {
|
|
this.setItemInHand(usedItemHand, itemStack);
|
|
}
|
|
|
|
this.stopUsingItem();
|
|
+ // Paper start
|
|
+ if (this instanceof ServerPlayer) {
|
|
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
}
|
|
}
|
|
@@ -3248,6 +_,7 @@
|
|
|
|
public void releaseUsingItem() {
|
|
if (!this.useItem.isEmpty()) {
|
|
+ if (this instanceof ServerPlayer) new io.papermc.paper.event.player.PlayerStopUsingItemEvent((org.bukkit.entity.Player) getBukkitEntity(), useItem.asBukkitMirror(), getTicksUsingItem()).callEvent(); // Paper - Add PlayerStopUsingItemEvent
|
|
this.useItem.releaseUsing(this.level(), this, this.getUseItemRemainingTicks());
|
|
if (this.useItem.useOnRelease()) {
|
|
this.updatingUsingItem();
|
|
@@ -3281,12 +_,69 @@
|
|
if (item.getUseAnimation(this.useItem) != ItemUseAnimation.BLOCK) {
|
|
return null;
|
|
} else {
|
|
- return item.getUseDuration(this.useItem, this) - this.useItemRemaining < 5 ? null : this.useItem;
|
|
+ return item.getUseDuration(this.useItem, this) - this.useItemRemaining < this.getShieldBlockingDelay() ? null : this.useItem; // Paper - Make shield blocking delay configurable
|
|
}
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
+
|
|
+ // Paper start - Make shield blocking delay configurable
|
|
+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
|
|
+ if (maxDistance < 1 || maxDistance > 120) {
|
|
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
|
|
+ }
|
|
+
|
|
+ Vec3 start = new Vec3(getX(), getY() + getEyeHeight(), getZ());
|
|
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
|
|
+ Vec3 end = new Vec3(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
|
|
+ ClipContext raytrace = new ClipContext(start, end, ClipContext.Block.OUTLINE, fluidCollisionOption, this);
|
|
+
|
|
+ return this.level().clip(raytrace);
|
|
+ }
|
|
+
|
|
+ public @Nullable net.minecraft.world.phys.EntityHitResult getTargetEntity(int maxDistance) {
|
|
+ if (maxDistance < 1 || maxDistance > 120) {
|
|
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
|
|
+ }
|
|
+
|
|
+ Vec3 start = this.getEyePosition(1.0F);
|
|
+ Vec3 direction = this.getLookAngle();
|
|
+ Vec3 end = start.add(direction.x * maxDistance, direction.y * maxDistance, direction.z * maxDistance);
|
|
+
|
|
+ List<Entity> entityList = this.level().getEntities(this, getBoundingBox().expandTowards(direction.x * maxDistance, direction.y * maxDistance, direction.z * maxDistance).inflate(1.0D, 1.0D, 1.0D), EntitySelector.NO_SPECTATORS.and(Entity::isPickable));
|
|
+
|
|
+ double distance = 0.0D;
|
|
+ net.minecraft.world.phys.EntityHitResult result = null;
|
|
+
|
|
+ for (Entity entity : entityList) {
|
|
+ final double inflationAmount = (double) entity.getPickRadius();
|
|
+ AABB aabb = entity.getBoundingBox().inflate(inflationAmount, inflationAmount, inflationAmount);
|
|
+ Optional<Vec3> rayTraceResult = aabb.clip(start, end);
|
|
+
|
|
+ if (rayTraceResult.isPresent()) {
|
|
+ Vec3 rayTrace = rayTraceResult.get();
|
|
+ double distanceTo = start.distanceToSqr(rayTrace);
|
|
+ if (distanceTo < distance || distance == 0.0D) {
|
|
+ result = new net.minecraft.world.phys.EntityHitResult(entity, rayTrace);
|
|
+ distance = distanceTo;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return result;
|
|
+ }
|
|
+
|
|
+ public int shieldBlockingDelay = this.level().paperConfig().misc.shieldBlockingDelay;
|
|
+
|
|
+ public int getShieldBlockingDelay() {
|
|
+ return shieldBlockingDelay;
|
|
+ }
|
|
+
|
|
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
|
|
+ this.shieldBlockingDelay = shieldBlockingDelay;
|
|
+ }
|
|
+ // Paper end - Make shield blocking delay configurable
|
|
|
|
public boolean isSuppressingSlidingDownLadder() {
|
|
return this.isShiftKeyDown();
|
|
@@ -3306,6 +_,12 @@
|
|
}
|
|
|
|
public boolean randomTeleport(double x, double y, double z, boolean broadcastTeleport) {
|
|
+ // CraftBukkit start
|
|
+ return this.randomTeleport(x, y, z, broadcastTeleport, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.UNKNOWN).orElse(false);
|
|
+ }
|
|
+
|
|
+ public Optional<Boolean> randomTeleport(double x, double y, double z, boolean broadcastTeleport, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause) {
|
|
+ // CraftBukkit end
|
|
double x1 = this.getX();
|
|
double y1 = this.getY();
|
|
double z1 = this.getZ();
|
|
@@ -3328,16 +_,39 @@
|
|
}
|
|
|
|
if (flag1) {
|
|
- this.teleportTo(x, d, z);
|
|
+ // CraftBukkit start - Teleport event
|
|
+ // first set position, to check if the place to teleport is valid
|
|
+ this.setPos(x, d, z);
|
|
if (level.noCollision(this) && !level.containsAnyLiquid(this.getBoundingBox())) {
|
|
flag = true;
|
|
}
|
|
+ // now revert and call event if the teleport place is valid
|
|
+ this.setPos(x1, y1, z1);
|
|
+
|
|
+ if (flag) {
|
|
+ if (!(this instanceof ServerPlayer)) {
|
|
+ EntityTeleportEvent teleport = new EntityTeleportEvent(this.getBukkitEntity(), new Location(this.level().getWorld(), x1, y1, z1), new Location(this.level().getWorld(), x, d, z));
|
|
+ this.level().getCraftServer().getPluginManager().callEvent(teleport);
|
|
+ if (!teleport.isCancelled() && teleport.getTo() != null) { // Paper
|
|
+ Location to = teleport.getTo();
|
|
+ this.teleportTo(to.getX(), to.getY(), to.getZ());
|
|
+ } else {
|
|
+ return Optional.empty();
|
|
+ }
|
|
+ } else {
|
|
+ // player teleport event is called in the underlining code
|
|
+ if (!((ServerPlayer) this).connection.teleport(x, d, z, this.getYRot(), this.getXRot(), cause)) {
|
|
+ return Optional.empty();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|
|
if (!flag) {
|
|
- this.teleportTo(x1, y1, z1);
|
|
- return false;
|
|
+ // this.teleportTo(x1, y1, z1); // CraftBukkit - already set the location back
|
|
+ return Optional.of(false); // CraftBukkit
|
|
} else {
|
|
if (broadcastTeleport) {
|
|
level.broadcastEntityEvent(this, (byte)46);
|
|
@@ -3347,7 +_,7 @@
|
|
pathfinderMob.getNavigation().stop();
|
|
}
|
|
|
|
- return true;
|
|
+ return Optional.of(true); // CraftBukkit
|
|
}
|
|
}
|
|
|