mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-01 20:50:41 +01:00
dd11ef8441
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention 5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 53729d12 Remove spurious ApiStatus.Internal annotation b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values CraftBukkit Changes: 403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT 812761660 Increase outdated build delay bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly aceddcd0b SPIGOT-7820: Enum changes - duplicate method name a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false 8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values 66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage Spigot Changes: 5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
101 lines
8.9 KiB
Diff
101 lines
8.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Tue, 31 May 2016 22:53:50 -0400
|
|
Subject: [PATCH] Fix global sound handling
|
|
|
|
* Only send global sounds to same world if limiting radius
|
|
* respect global sound events gamerule
|
|
|
|
Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
|
|
Co-authored-by: lexikiq <noellekiq@gmail.com>
|
|
Co-authored-by: Aikar <aikar@aikar.co>
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 223f8d9be5d73e296f5815db7123b95c3b345162..d728afbe1d6882f1ace4ead9d87f4b7d2af43ba2 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1322,7 +1322,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
|
|
@Override
|
|
public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
|
|
- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
|
|
+ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
|
|
}
|
|
|
|
public int getLogicalHeight() {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
|
|
index 0be5ae83d2fa86142e3404393729039c51ae0639..25a429a2d1725d562a28b9d07dba630cfe49d32a 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
|
|
@@ -695,11 +695,12 @@ public class EnderDragon extends Mob implements Enemy {
|
|
// CraftBukkit start - Use relative location for far away sounds
|
|
// this.level().globalLevelEvent(1028, this.blockPosition(), 0);
|
|
int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
|
|
- for (net.minecraft.server.level.ServerPlayer player : this.level().getServer().getPlayerList().players) {
|
|
+ for (net.minecraft.server.level.ServerPlayer player : this.level().getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
|
|
double deltaX = this.getX() - player.getX();
|
|
double deltaZ = this.getZ() - player.getZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
- if ( this.level().spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > this.level().spigotConfig.dragonDeathSoundRadius * this.level().spigotConfig.dragonDeathSoundRadius ) continue; // Spigot
|
|
+ final double soundRadiusSquared = this.level().getGlobalSoundRangeSquared(config -> config.dragonDeathSoundRadius); // Paper - respect global sound events gamerule
|
|
+ if ( !this.level().getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
|
|
if (distanceSquared > viewDistance * viewDistance) {
|
|
double deltaLength = Math.sqrt(distanceSquared);
|
|
double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
|
|
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
|
|
index d288bc209a0b0fdf2d73197a8e7d179e8e8c31e7..3ee24382ef3614ff0c5d5cdc614a41286ba4af5e 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
|
|
@@ -278,11 +278,12 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
|
|
// CraftBukkit start - Use relative location for far away sounds
|
|
// this.level().globalLevelEvent(1023, new BlockPosition(this), 0);
|
|
int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
|
|
- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
|
|
+ for (ServerPlayer player : this.level().getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
|
|
double deltaX = this.getX() - player.getX();
|
|
double deltaZ = this.getZ() - player.getZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
- if ( this.level().spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > this.level().spigotConfig.witherSpawnSoundRadius * this.level().spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
|
|
+ final double soundRadiusSquared = this.level().getGlobalSoundRangeSquared(config -> config.witherSpawnSoundRadius); // Paper - respect global sound events gamerule
|
|
+ if ( !this.level().getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
|
|
if (distanceSquared > viewDistance * viewDistance) {
|
|
double deltaLength = Math.sqrt(distanceSquared);
|
|
double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
|
|
diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
|
|
index 0224a0e901f9430ef06c30432a7988149a67037d..391579b515c5a07066f82b33c4f9ef8ee1d05530 100644
|
|
--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
|
|
+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
|
|
@@ -67,11 +67,12 @@ public class EnderEyeItem extends Item {
|
|
// world.b(1038, blockposition1.c(1, 0, 1), 0);
|
|
int viewDistance = world.getCraftServer().getViewDistance() * 16;
|
|
BlockPos soundPos = blockposition1.offset(1, 0, 1);
|
|
- for (ServerPlayer player : world.getServer().getPlayerList().players) {
|
|
+ for (ServerPlayer player : world.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
|
|
double deltaX = soundPos.getX() - player.getX();
|
|
double deltaZ = soundPos.getZ() - player.getZ();
|
|
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
|
- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
|
|
+ final double soundRadiusSquared = world.getGlobalSoundRangeSquared(config -> config.endPortalSoundRadius); // Paper - respect global sound events gamerule
|
|
+ if (!world.getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared) continue; // Spigot // Paper - respect global sound events gamerule
|
|
if (distanceSquared > viewDistance * viewDistance) {
|
|
double deltaLength = Math.sqrt(distanceSquared);
|
|
double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 240db0aae0b0e306c90bcc4a537c9afcb290acb3..59992bea10218e48397fa781f895d36e0e1df46e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -1277,4 +1277,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
return this.id;
|
|
}
|
|
}
|
|
+ // Paper start - respect global sound events gamerule
|
|
+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
|
|
+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
|
|
+ }
|
|
+
|
|
+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
|
|
+ final double range = rangeFunction.apply(this.spigotConfig);
|
|
+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
|
|
+ }
|
|
+ // Paper end - respect global sound events gamerule
|
|
}
|