PaperMC/patches/server/Kick-on-main-for-illegal-chat.patch

42 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 17 Jan 2022 19:47:19 +0100
Subject: [PATCH] Kick on main for illegal chat
Makes the PlayerKickEvent fire on the main thread for
illegal characters or chat out-of-order errors.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
// CraftBukkit end
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.getMessage())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
+ }); // Paper - push to main for event firing
} else {
if (this.tryHandleChat(packet.getMessage(), packet.getTimeStamp())) {
// CraftBukkit start
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ }); // Paper - push to main for event firing
} else {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
if (this.tryHandleChat(packet.command(), packet.timeStamp())) {
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
private boolean tryHandleChat(String s, Instant instant) {
if (!this.updateChatOrder(instant)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), s);
+ this.server.scheduleOnMain(() -> { // Paper - push to main
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"));
+ }); // Paper - push to main
return false;
} else {
if (this.isChatExpired(instant)) {