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https://github.com/PaperMC/Paper.git
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42 lines
2.7 KiB
Diff
42 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Mon, 17 Jan 2022 19:47:19 +0100
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Subject: [PATCH] Kick on main for illegal chat
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Makes the PlayerKickEvent fire on the main thread for
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illegal characters or chat out-of-order errors.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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// CraftBukkit end
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.getMessage())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
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+ }); // Paper - push to main for event firing
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} else {
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if (this.tryHandleChat(packet.getMessage(), packet.getTimeStamp())) {
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// CraftBukkit start
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@Override
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public void handleChatCommand(ServerboundChatCommandPacket packet) {
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
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+ }); // Paper - push to main for event firing
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} else {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (this.tryHandleChat(packet.command(), packet.timeStamp())) {
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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private boolean tryHandleChat(String s, Instant instant) {
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if (!this.updateChatOrder(instant)) {
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ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), s);
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+ this.server.scheduleOnMain(() -> { // Paper - push to main
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this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"));
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+ }); // Paper - push to main
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return false;
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} else {
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if (this.isChatExpired(instant)) {
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