PaperMC/patches/server/0589-Added-world-settings-for-mobs-picking-up-loot.patch
Jake Potrebic a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00

51 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Nov 2020 18:43:52 -0800
Subject: [PATCH] Added world settings for mobs picking up loot
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 802f3e00c745300a9811d0ab3f563e9fbf5b1ec2..4b28347ac5850a878b55d2a815c2c9346dab0568 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -471,6 +471,14 @@ public class PaperWorldConfig {
log("Creeper lingering effect: " + disableCreeperLingeringEffect);
}
+ public boolean zombiesAlwaysCanPickUpLoot;
+ public boolean skeletonsAlwaysCanPickUpLoot;
+ private void setMobsAlwaysCanPickUpLoot() {
+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
+ }
+
public int expMergeMaxValue;
private void expMergeMaxValue() {
expMergeMaxValue = getInt("experience-merge-max-value", -1);
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 3d8f3e22223e4effeaf52cb18c14c60276d4689c..6b4163f5601a0961055c8451ec7ef2204938cf69 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -148,7 +148,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
this.populateDefaultEquipmentSlots(difficulty);
this.populateDefaultEquipmentEnchantments(difficulty);
this.reassessWeaponGoal();
- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
+ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
LocalDate localdate = LocalDate.now();
int i = localdate.get(ChronoField.DAY_OF_MONTH);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index c210f83044ec2cddbfb776094da3d7f5f21df23b..3a6c9c06e8cc6ec5937059c8a5953af6ee0bb0e9 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -501,7 +501,7 @@ public class Zombie extends Monster {
Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
float f = difficulty.getSpecialMultiplier();
- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * f);
+ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper
if (object == null) {
object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(world.getRandom()), true);
}