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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
19 lines
1.4 KiB
Diff
19 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Thu, 27 Oct 2022 15:35:47 +0200
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Subject: [PATCH] Add config option for spider worldborder climbing
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Spider.java b/src/main/java/net/minecraft/world/entity/monster/Spider.java
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index c80019f0c9f814c5259b4d3ec2d8a85669dc728f..f91ea9ac5a0d0d3bae5d1eb0c409f4f9c4e5a62b 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Spider.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Spider.java
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@@ -82,7 +82,7 @@ public class Spider extends Monster {
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public void tick() {
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super.tick();
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if (!this.level().isClientSide) {
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- this.setClimbing(this.horizontalCollision);
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+ this.setClimbing(this.horizontalCollision && (this.level().paperConfig().entities.behavior.allowSpiderWorldBorderClimbing || !(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isCollidingWithBorder(this.level().getWorldBorder(), this.getBoundingBox().inflate(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON)) && this.level().getWorldBorder().isInsideCloseToBorder(this, this.getBoundingBox())))); // Paper - Add config option for spider worldborder climbing (Inflate by +EPSILON as collision will just barely place us outside border)
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}
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}
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