PaperMC/patches/server/0511-Add-zombie-targets-turtle-egg-config.patch
Jason Penilla 9cfc0d5a60
Revert "Re-add Chunk Priority/Urgency System (#5829)"
This reverts commit 24b7da65ee.

Patch was updated incorrectly and needs a closer look.
2021-06-16 00:21:41 -07:00

35 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 23 Aug 2020 15:47:34 +0200
Subject: [PATCH] Add zombie targets turtle egg config
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 66c8e729b1e01c0ecf7c7c58bda8e06f202a31fe..2355dd0c75e4981edbb180b65cd12f1d17aa0d26 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -38,6 +38,11 @@ public class PaperWorldConfig {
}
}
+ public boolean zombiesTargetTurtleEggs = true;
+ private void zombiesTargetTurtleEggs() {
+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
+ }
+
public short keepLoadedRange;
private void keepLoadedRange() {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 299dc59535d2cd73de346618731c65bc01063b66..15f445e7d7250f274351cc5e46cc952d3630de5a 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -109,7 +109,7 @@ public class Zombie extends Monster {
@Override
protected void registerGoals() {
- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
+ if (level.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
this.addBehaviourGoals();