mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 11:42:55 +01:00
9cfc0d5a60
This reverts commit 24b7da65ee
.
Patch was updated incorrectly and needs a closer look.
35 lines
1.9 KiB
Diff
35 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Sun, 23 Aug 2020 15:47:34 +0200
|
|
Subject: [PATCH] Add zombie targets turtle egg config
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 66c8e729b1e01c0ecf7c7c58bda8e06f202a31fe..2355dd0c75e4981edbb180b65cd12f1d17aa0d26 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -38,6 +38,11 @@ public class PaperWorldConfig {
|
|
}
|
|
}
|
|
|
|
+ public boolean zombiesTargetTurtleEggs = true;
|
|
+ private void zombiesTargetTurtleEggs() {
|
|
+ zombiesTargetTurtleEggs = getBoolean("zombies-target-turtle-eggs", zombiesTargetTurtleEggs);
|
|
+ }
|
|
+
|
|
public short keepLoadedRange;
|
|
private void keepLoadedRange() {
|
|
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
|
|
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
index 299dc59535d2cd73de346618731c65bc01063b66..15f445e7d7250f274351cc5e46cc952d3630de5a 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
|
|
@@ -109,7 +109,7 @@ public class Zombie extends Monster {
|
|
|
|
@Override
|
|
protected void registerGoals() {
|
|
- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
|
|
+ if (level.paperConfig.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
|
|
this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
|
|
this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
|
|
this.addBehaviourGoals();
|