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27c7749f42
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back for Timings v2. It should be kept in that scope. - Intend to let PlayerViewDistance API slip. Given the scope of the changes in this area it seems best to let this slip past initial release. It can be re-added when there is additional time to focus on it and the changed systems it relies on. If it is fixed prior to release this is implemented as a single shim patch that can be dropped.
39 lines
2 KiB
Diff
39 lines
2 KiB
Diff
From de737d42db59cb9f89d22478a16c859d63616196 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Mon, 26 Mar 2018 18:30:53 +0300
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Subject: [PATCH] Make player data saving configurable
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index f4d089f3e..a186b6eb0 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -270,4 +270,13 @@ public class PaperConfig {
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private static void authenticationServersDownKickMessage() {
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authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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}
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+
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+ public static boolean savePlayerData = true;
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+ private static void savePlayerData() {
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+ savePlayerData = getBoolean("settings.save-player-data", savePlayerData);
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+ if(!savePlayerData) {
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+ Bukkit.getLogger().log(Level.WARNING, "Player Data Saving is currently disabled. Any changes to your players data, " +
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+ "such as inventories, experience points, advancements and the like will not be saved when they log out.");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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index a0254d8e5..e60e10c57 100644
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--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
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+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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@@ -138,6 +138,7 @@ public class WorldNBTStorage implements IPlayerFileData {
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@Override
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public void save(EntityHuman entityhuman) {
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+ if(!com.destroystokyo.paper.PaperConfig.savePlayerData) return; // Paper - Make player data saving configurable
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try {
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NBTTagCompound nbttagcompound = entityhuman.save(new NBTTagCompound());
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File file = new File(this.playerDir, entityhuman.getUniqueIDString() + ".dat.tmp");
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--
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2.21.0
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