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9df2066642
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles 825ab30d PR-905: Add missing MapCursor.Type and update documentation e03d10e6 PR-903: Make BARRIER Waterlogged 1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer CraftBukkit Changes: f71a799f0 Make BARRIER Waterlogged 172f76a45 Upgrade specialsource-maven-plugin f0702775c SPIGOT-7486: Alternate approach to null profile names 069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic 5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents 02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion 9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer 6d4b25bf1 Increase diff stability
42 lines
2.5 KiB
Diff
42 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: AJMFactsheets <AJMFactsheets@gmail.com>
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Date: Fri, 17 Jan 2020 17:17:54 -0600
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Subject: [PATCH] Fix items not falling correctly
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Since 1.14, Mojang has added an optimization which skips checking if
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an item should fall every fourth tick.
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However, Spigot's entity activation range class also has an
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optimization which skips ticking active entities every fourth tick.
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This can result in a state where an item will never properly fall
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due to its move method never being called.
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This patch resolves the conflict by offsetting checking Spigot's entity
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activation range check from an item's move method.
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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index 2edc55f09b79ac75788a0ded8b3d2a6800674470..9b9d491c7c41590c93d606414902329b6636419f 100644
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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@@ -150,7 +150,7 @@ public class ItemEntity extends Entity implements TraceableEntity {
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}
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}
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- if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) {
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+ if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { // Paper - Diff on change
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this.move(MoverType.SELF, this.getDeltaMovement());
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float f1 = 0.98F;
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 1d9ce6dae17ff572d4528971c69c63d0f85b313c..305d9772f2af22e8bdf73235cdb15ea01ac2c3b3 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -257,7 +257,7 @@ public class ActivationRange
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isActive = true;
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}
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// Add a little performance juice to active entities. Skip 1/4 if not immune.
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- } else if ( !entity.defaultActivationState && entity.tickCount % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) )
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+ } else if ( !entity.defaultActivationState && (entity.tickCount + entity.getId()) % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) // Paper - Ensure checking item movement is offset from Spigot's entity activation range check
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{
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isActive = false;
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}
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