PaperMC/patches/server/0971-Expose-hasColor-to-leather-armor.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

38 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 1 May 2024 10:58:50 +0300
Subject: [PATCH] Expose #hasColor to leather armor
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaColorableArmor.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaColorableArmor.java
index 299f2f4f143f753f3cd8a020c8e6ae46298e0f6f..51d7263cdd34359d9cdf72cc01ba654b519f838d 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaColorableArmor.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaColorableArmor.java
@@ -118,4 +118,11 @@ public class CraftMetaColorableArmor extends CraftMetaArmor implements Colorable
}
return original != hash ? CraftMetaColorableArmor.class.hashCode() ^ hash : hash;
}
+
+ // Paper start - Expose #hasColor to leather armor
+ @Override
+ public boolean isDyed() {
+ return hasColor();
+ }
+ // Paper end - Expose #hasColor to leather armor
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaLeatherArmor.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaLeatherArmor.java
index f1dbfba7ec11b12ead627f098a0b833f49be8000..49889026661fb2a558e14569324016d637de27a0 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaLeatherArmor.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaLeatherArmor.java
@@ -177,4 +177,11 @@ class CraftMetaLeatherArmor extends CraftMetaItem implements LeatherArmorMeta {
builder.put(CraftMetaLeatherArmor.COLOR.BUKKIT, meta.getColor());
}
}
+
+ // Paper start - Expose #hasColor to leather armor
+ @Override
+ public boolean isDyed() {
+ return hasColor();
+ }
+ // Paper end - Expose #hasColor to leather armor
}