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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
81 lines
3.4 KiB
Diff
81 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 26 Aug 2020 02:12:31 -0400
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Subject: [PATCH] Add additional open container api to HumanEntity
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index fe050a077782fb023c49710eb2127250d5165484..93644aefd2e6c97eca2735812b2b7b4bd039cfb5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -461,6 +461,70 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return this.getHandle().containerMenu.getBukkitView();
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}
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+ // Paper start - Add additional containers
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+ @Override
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+ public InventoryView openAnvil(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.ANVIL);
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+ }
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+
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+ @Override
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+ public InventoryView openCartographyTable(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.CARTOGRAPHY_TABLE);
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+ }
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+
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+ @Override
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+ public InventoryView openGrindstone(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.GRINDSTONE);
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+ }
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+
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+ @Override
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+ public InventoryView openLoom(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.LOOM);
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+ }
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+
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+ @Override
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+ public InventoryView openSmithingTable(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.SMITHING_TABLE);
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+ }
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+
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+ @Override
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+ public InventoryView openStonecutter(Location location, boolean force) {
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+ return this.openInventory(location, force, Material.STONECUTTER);
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+ }
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+
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+ private InventoryView openInventory(Location location, boolean force, Material material) {
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+ org.spigotmc.AsyncCatcher.catchOp("open" + material);
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+ if (location == null) {
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+ location = this.getLocation();
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+ }
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+ if (!force) {
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+ Block block = location.getBlock();
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+ if (block.getType() != material) {
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+ return null;
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+ }
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+ }
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+ net.minecraft.world.level.block.Block block;
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+ if (material == Material.ANVIL) {
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+ block = Blocks.ANVIL;
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+ } else if (material == Material.CARTOGRAPHY_TABLE) {
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+ block = Blocks.CARTOGRAPHY_TABLE;
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+ } else if (material == Material.GRINDSTONE) {
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+ block = Blocks.GRINDSTONE;
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+ } else if (material == Material.LOOM) {
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+ block = Blocks.LOOM;
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+ } else if (material == Material.SMITHING_TABLE) {
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+ block = Blocks.SMITHING_TABLE;
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+ } else if (material == Material.STONECUTTER) {
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+ block = Blocks.STONECUTTER;
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+ } else {
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+ throw new IllegalArgumentException("Unsupported inventory type: " + material);
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+ }
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+ this.getHandle().openMenu(block.getMenuProvider(null, this.getHandle().level(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ())));
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+ this.getHandle().containerMenu.checkReachable = !force;
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+ return this.getHandle().containerMenu.getBukkitView();
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+ }
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+ // Paper end
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+
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@Override
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public void closeInventory() {
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// Paper start - Inventory close reason
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