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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
19 lines
1.3 KiB
Diff
19 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 12 Mar 2021 19:22:21 -0800
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Subject: [PATCH] Add PlayerArmSwingEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 75ff85e3710d5e70a32fe39e8469c1f169fd2d46..bce87f55ad85837a17f783b5341ef5b64ab0ede0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2328,7 +2328,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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} // Paper end - Call interact event
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// Arm swing animation
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- PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packet.getHand() == InteractionHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
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+ io.papermc.paper.event.player.PlayerArmSwingEvent event = new io.papermc.paper.event.player.PlayerArmSwingEvent(this.getCraftPlayer(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(packet.getHand())); // Paper - Add PlayerArmSwingEvent
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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