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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
48 lines
3 KiB
Diff
48 lines
3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 21:34:01 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 81bc1e1cf5cd77f09560dbd0c277f77670d6cc56..270a76e932b76105a8a986b71ac8da8096368c73 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -907,8 +907,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect("Invalid hotbar selection (Hacking?)", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
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return;
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}
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- this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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// Paper end - validate pick item position
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+ // Paper start - Add PlayerPickItemEvent
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+ Player bukkitPlayer = this.player.getBukkitEntity();
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+ int targetSlot = this.player.getInventory().getSuitableHotbarSlot();
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+ int sourceSlot = packet.getSlot();
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+
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+ io.papermc.paper.event.player.PlayerPickItemEvent event = new io.papermc.paper.event.player.PlayerPickItemEvent(bukkitPlayer, targetSlot, sourceSlot);
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+ if (!event.callEvent()) return;
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+
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+ this.player.getInventory().pickSlot(event.getSourceSlot(), event.getTargetSlot());
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+ // Paper end - Add PlayerPickItemEvent
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, this.player.getInventory().selected, this.player.getInventory().getItem(this.player.getInventory().selected)));
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, packet.getSlot(), this.player.getInventory().getItem(packet.getSlot())));
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this.player.connection.send(new ClientboundSetCarriedItemPacket(this.player.getInventory().selected));
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diff --git a/src/main/java/net/minecraft/world/entity/player/Inventory.java b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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index 395cecc385e4126a7534ac9aeb15cf323efab03e..309acf7bd07e38043aa81e0e686edba1136bd04c 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Inventory.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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@@ -174,7 +174,13 @@ public class Inventory implements Container, Nameable {
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}
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public void pickSlot(int slot) {
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- this.selected = this.getSuitableHotbarSlot();
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+ // Paper start - Add PlayerPickItemEvent
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+ pickSlot(slot, this.getSuitableHotbarSlot());
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+ }
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+
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+ public void pickSlot(int slot, int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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ItemStack itemstack = (ItemStack) this.items.get(this.selected);
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this.items.set(this.selected, (ItemStack) this.items.get(slot));
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