PaperMC/Spigot-Server-Patches/Optimize-UserCache-Thread-Safe.patch
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 16 May 2016 20:47:41 -0400
Subject: [PATCH] Optimize UserCache / Thread Safe
Because Techable keeps complaining about how this isn't thread safe,
easier to do this than replace the entire thing.
Additionally, move Saving of the User cache to be done async, incase
the user never changed the default setting for Spigot's save on stop only.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 45d3dbde2..ab7933079 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
// Spigot start
if (org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) {
LOGGER.info("Saving usercache.json");
- this.Y.c();
+ this.Y.c(false); // Paper
}
// Spigot end
}
diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
index 487fc11f1..924dc63a4 100644
--- a/src/main/java/net/minecraft/server/UserCache.java
+++ b/src/main/java/net/minecraft/server/UserCache.java
@@ -0,0 +0,0 @@ public class UserCache {
this.a(gameprofile, (Date) null);
}
- private void a(GameProfile gameprofile, Date date) {
+ private synchronized void a(GameProfile gameprofile, Date date) { // Paper - synchronize
UUID uuid = gameprofile.getId();
if (date == null) {
@@ -0,0 +0,0 @@ public class UserCache {
String s = gameprofile.getName().toLowerCase(Locale.ROOT);
UserCache.UserCacheEntry usercache_usercacheentry = new UserCache.UserCacheEntry(gameprofile, date, null);
- if (this.e.containsKey(uuid)) {
+ //if (this.e.containsKey(uuid)) { // Paper
UserCache.UserCacheEntry usercache_usercacheentry1 = (UserCache.UserCacheEntry) this.e.get(uuid);
+ if (usercache_usercacheentry1 != null) { // Paper
this.d.remove(usercache_usercacheentry1.a().getName().toLowerCase(Locale.ROOT));
this.f.remove(gameprofile);
@@ -0,0 +0,0 @@ public class UserCache {
}
@Nullable
- public GameProfile getProfile(String s) {
+ public synchronized GameProfile getProfile(String s) { // Paper - synchronize
String s1 = s.toLowerCase(Locale.ROOT);
UserCache.UserCacheEntry usercache_usercacheentry = (UserCache.UserCacheEntry) this.d.get(s1);
@@ -0,0 +0,0 @@ public class UserCache {
return usercache_usercacheentry == null ? null : usercache_usercacheentry.a();
}
- public String[] a() {
+ public synchronized String[] a() { // Paper - synchronize
ArrayList arraylist = Lists.newArrayList(this.d.keySet());
return (String[]) arraylist.toArray(new String[arraylist.size()]);
@@ -0,0 +0,0 @@ public class UserCache {
}
+ // Paper start
public void c() {
+ c(true);
+ }
+ public void c(boolean asyncSave) {
+ // Paper end
String s = this.b.toJson(this.a(org.spigotmc.SpigotConfig.userCacheCap));
+ Runnable save = () -> {
+
BufferedWriter bufferedwriter = null;
try {
@@ -0,0 +0,0 @@ public class UserCache {
} finally {
IOUtils.closeQuietly(bufferedwriter);
}
+ // Paper start
+ };
+ if (asyncSave) {
+ MCUtil.scheduleAsyncTask(save);
+ } else {
+ save.run();
+ }
+ // Paper end
}
--