PaperMC/Spigot-Server-Patches/PlayerPickupItemEvent-setFlyAtPlayer.patch
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 7 May 2017 06:26:09 -0500
Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
index 99dbb1393..ae4910b4b 100644
--- a/src/main/java/net/minecraft/server/EntityItem.java
+++ b/src/main/java/net/minecraft/server/EntityItem.java
@@ -0,0 +0,0 @@ public class EntityItem extends Entity implements HopperPusher {
// CraftBukkit start - fire PlayerPickupItemEvent
int canHold = entityhuman.inventory.canHold(itemstack);
int remaining = i - canHold;
+ boolean flyAtPlayer = false; // Paper
if (this.pickupDelay <= 0 && canHold > 0) {
itemstack.setCount(canHold);
@@ -0,0 +0,0 @@ public class EntityItem extends Entity implements HopperPusher {
PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
playerEvent.setCancelled(!entityhuman.canPickUpLoot);
this.world.getServer().getPluginManager().callEvent(playerEvent);
+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
if (playerEvent.isCancelled()) {
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
return;
}
@@ -0,0 +0,0 @@ public class EntityItem extends Entity implements HopperPusher {
// CraftBukkit end
if (this.pickupDelay == 0 && (this.h == null || 6000 - this.age <= 200 || this.h.equals(entityhuman.getName())) && entityhuman.inventory.pickup(itemstack)) {
- entityhuman.receive(this, i);
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
if (itemstack.isEmpty()) {
this.die();
itemstack.setCount(i);
--