mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-08 11:24:11 +01:00
242 lines
11 KiB
Diff
242 lines
11 KiB
Diff
--- a/net/minecraft/server/level/ServerChunkCache.java
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+++ b/net/minecraft/server/level/ServerChunkCache.java
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@@ -73,6 +_,13 @@
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@Nullable
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@VisibleForDebug
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private NaturalSpawner.SpawnState lastSpawnState;
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+ // Paper start
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+ private final ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable<net.minecraft.world.level.chunk.LevelChunk> fullChunks = new ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable<>();
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+ public int getFullChunksCount() {
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+ return this.fullChunks.size();
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+ }
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+ long chunkFutureAwaitCounter;
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+ // Paper end
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public ServerChunkCache(
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ServerLevel level,
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@@ -121,6 +_,64 @@
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this.clearCache();
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}
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+ // CraftBukkit start - properly implement isChunkLoaded
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+ public boolean isChunkLoaded(int chunkX, int chunkZ) {
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+ ChunkHolder chunk = this.chunkMap.getUpdatingChunkIfPresent(ChunkPos.asLong(chunkX, chunkZ));
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+ if (chunk == null) {
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+ return false;
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+ }
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+ return chunk.getFullChunkNow() != null;
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+ }
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+ // CraftBukkit end
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+ // Paper start
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+ public void addLoadedChunk(LevelChunk chunk) {
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+ this.fullChunks.put(chunk.coordinateKey, chunk);
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+ }
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+
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+ public void removeLoadedChunk(LevelChunk chunk) {
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+ this.fullChunks.remove(chunk.coordinateKey);
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+ }
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+
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+ @Nullable
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+ public ChunkAccess getChunkAtImmediately(int x, int z) {
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+ ChunkHolder holder = this.chunkMap.getVisibleChunkIfPresent(ChunkPos.asLong(x, z));
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+ if (holder == null) {
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+ return null;
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+ }
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+
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+ return holder.getLatestChunk();
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+ }
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+
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+ public <T> void addTicketAtLevel(TicketType<T> ticketType, ChunkPos chunkPos, int ticketLevel, T identifier) {
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+ this.distanceManager.addTicket(ticketType, chunkPos, ticketLevel, identifier);
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+ }
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+
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+ public <T> void removeTicketAtLevel(TicketType<T> ticketType, ChunkPos chunkPos, int ticketLevel, T identifier) {
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+ this.distanceManager.removeTicket(ticketType, chunkPos, ticketLevel, identifier);
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+ }
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+
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+ // "real" get chunk if loaded
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+ // Note: Partially copied from the getChunkAt method below
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+ @Nullable
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+ public LevelChunk getChunkAtIfCachedImmediately(int x, int z) {
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+ long k = ChunkPos.asLong(x, z);
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+
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+ // Note: Bypass cache since we need to check ticket level, and to make this MT-Safe
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+
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+ ChunkHolder playerChunk = this.getVisibleChunkIfPresent(k);
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+ if (playerChunk == null) {
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+ return null;
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+ }
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+
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+ return playerChunk.getFullChunkNowUnchecked();
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+ }
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+
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+ @Nullable
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+ public LevelChunk getChunkAtIfLoadedImmediately(int x, int z) {
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+ return this.fullChunks.get(ChunkPos.asLong(x, z));
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+ }
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+ // Paper end
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+
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@Override
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public ThreadedLevelLightEngine getLightEngine() {
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return this.lightEngine;
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@@ -160,7 +_,7 @@
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for (int i = 0; i < 4; i++) {
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if (packedChunkPos == this.lastChunkPos[i] && chunkStatus == this.lastChunkStatus[i]) {
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ChunkAccess chunkAccess = this.lastChunk[i];
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- if (chunkAccess != null || !requireChunk) {
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+ if (chunkAccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
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return chunkAccess;
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}
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}
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@@ -169,6 +_,7 @@
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profilerFiller.incrementCounter("getChunkCacheMiss");
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CompletableFuture<ChunkResult<ChunkAccess>> chunkFutureMainThread = this.getChunkFutureMainThread(x, z, chunkStatus, requireChunk);
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this.mainThreadProcessor.managedBlock(chunkFutureMainThread::isDone);
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+ // com.destroystokyo.paper.io.SyncLoadFinder.logSyncLoad(this.level, x, z); // Paper - Add debug for sync chunk loads
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ChunkResult<ChunkAccess> chunkResult = chunkFutureMainThread.join();
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ChunkAccess chunkAccess1 = chunkResult.orElse(null);
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if (chunkAccess1 == null && requireChunk) {
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@@ -240,7 +_,15 @@
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long packedChunkPos = chunkPos.toLong();
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int i = ChunkLevel.byStatus(chunkStatus);
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ChunkHolder visibleChunkIfPresent = this.getVisibleChunkIfPresent(packedChunkPos);
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- if (requireChunk) {
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+ // CraftBukkit start - don't add new ticket for currently unloading chunk
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+ boolean currentlyUnloading = false;
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+ if (visibleChunkIfPresent != null) {
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+ FullChunkStatus oldChunkState = ChunkLevel.fullStatus(visibleChunkIfPresent.oldTicketLevel);
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+ FullChunkStatus currentChunkState = ChunkLevel.fullStatus(visibleChunkIfPresent.getTicketLevel());
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+ currentlyUnloading = (oldChunkState.isOrAfter(FullChunkStatus.FULL) && !currentChunkState.isOrAfter(FullChunkStatus.FULL));
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+ }
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+ if (requireChunk && !currentlyUnloading) {
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+ // CraftBukkit end
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this.distanceManager.addTicket(TicketType.UNKNOWN, chunkPos, i, chunkPos);
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if (this.chunkAbsent(visibleChunkIfPresent, i)) {
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ProfilerFiller profilerFiller = Profiler.get();
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@@ -260,7 +_,7 @@
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}
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private boolean chunkAbsent(@Nullable ChunkHolder chunkHolder, int status) {
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- return chunkHolder == null || chunkHolder.getTicketLevel() > status;
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+ return chunkHolder == null || chunkHolder.oldTicketLevel > status; // CraftBukkit using oldTicketLevel for isLoaded checks
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}
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@Override
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@@ -287,7 +_,7 @@
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return this.mainThreadProcessor.pollTask();
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}
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- boolean runDistanceManagerUpdates() {
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+ public boolean runDistanceManagerUpdates() { // Paper - public
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boolean flag = this.distanceManager.runAllUpdates(this.chunkMap);
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boolean flag1 = this.chunkMap.promoteChunkMap();
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this.chunkMap.runGenerationTasks();
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@@ -315,17 +_,39 @@
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@Override
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public void close() throws IOException {
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- this.save(true);
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+ // CraftBukkit start
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+ this.close(true);
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+ }
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+
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+ public void close(boolean save) throws IOException {
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+ if (save) {
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+ this.save(true);
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+ }
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+ // CraftBukkit end
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this.dataStorage.close();
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this.lightEngine.close();
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this.chunkMap.close();
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}
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+ // CraftBukkit start - modelled on below
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+ public void purgeUnload() {
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+ ProfilerFiller gameprofilerfiller = Profiler.get();
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+
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+ gameprofilerfiller.push("purge");
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+ this.distanceManager.purgeStaleTickets();
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+ this.runDistanceManagerUpdates();
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+ gameprofilerfiller.popPush("unload");
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+ this.chunkMap.tick(() -> true);
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+ gameprofilerfiller.pop();
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+ this.clearCache();
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+ }
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+ // CraftBukkit end
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+
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@Override
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public void tick(BooleanSupplier hasTimeLeft, boolean tickChunks) {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push("purge");
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- if (this.level.tickRateManager().runsNormally() || !tickChunks) {
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+ if (this.level.tickRateManager().runsNormally() || !tickChunks || this.level.spigotConfig.unloadFrozenChunks) { // Spigot
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this.distanceManager.purgeStaleTickets();
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}
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@@ -400,12 +_,20 @@
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);
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this.lastSpawnState = spawnState;
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profiler.popPush("spawnAndTick");
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- boolean _boolean = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING);
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+ boolean _boolean = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit;
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int _int = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
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List<MobCategory> filteredSpawningCategories;
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if (_boolean && (this.spawnEnemies || this.spawnFriendlies)) {
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- boolean flag = this.level.getLevelData().getGameTime() % 400L == 0L;
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- filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(spawnState, this.spawnFriendlies, this.spawnEnemies, flag);
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+ // Paper start - PlayerNaturallySpawnCreaturesEvent
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+ for (ServerPlayer entityPlayer : this.level.players()) {
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+ int chunkRange = Math.min(level.spigotConfig.mobSpawnRange, entityPlayer.getBukkitEntity().getViewDistance());
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+ chunkRange = Math.min(chunkRange, 8);
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+ entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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+ entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ }
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+ // Paper end - PlayerNaturallySpawnCreaturesEvent
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+ boolean flag = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
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+ filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(spawnState, this.spawnFriendlies, this.spawnEnemies, flag, this.level); // CraftBukkit
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} else {
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filteredSpawningCategories = List.of();
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}
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@@ -413,7 +_,7 @@
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for (LevelChunk levelChunk : chunks) {
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ChunkPos pos = levelChunk.getPos();
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levelChunk.incrementInhabitedTime(timeInhabited);
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- if (!filteredSpawningCategories.isEmpty() && this.level.getWorldBorder().isWithinBounds(pos)) {
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+ if (!filteredSpawningCategories.isEmpty() && this.level.getWorldBorder().isWithinBounds(pos) && this.chunkMap.anyPlayerCloseEnoughForSpawning(pos, true)) { // Spigot
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NaturalSpawner.spawnForChunk(this.level, levelChunk, spawnState, filteredSpawningCategories);
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}
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@@ -526,8 +_,13 @@
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@Override
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public void setSpawnSettings(boolean spawnSettings) {
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+ // CraftBukkit start
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+ this.setSpawnSettings(spawnSettings, this.spawnFriendlies);
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+ }
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+ public void setSpawnSettings(boolean spawnSettings, boolean spawnFriendlies) {
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this.spawnEnemies = spawnSettings;
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- this.spawnFriendlies = this.spawnFriendlies;
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+ this.spawnFriendlies = spawnFriendlies;
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+ // CraftBukkit end
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}
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public String getChunkDebugData(ChunkPos chunkPos) {
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@@ -603,12 +_,18 @@
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@Override
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public boolean pollTask() {
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+ try { // CraftBukkit - process pending Chunk loadCallback() and unloadCallback() after each run task
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if (ServerChunkCache.this.runDistanceManagerUpdates()) {
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return true;
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} else {
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ServerChunkCache.this.lightEngine.tryScheduleUpdate();
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return super.pollTask();
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}
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+ // CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
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+ } finally {
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+ ServerChunkCache.this.chunkMap.callbackExecutor.run();
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+ }
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+ // CraftBukkit end - process pending Chunk loadCallback() and unloadCallback() after each run task
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}
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}
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}
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