PaperMC/Spigot-Server-Patches/Add-ability-to-configure-frosted_ice-properties.patch
Aikar a25f99d254 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:07:06 -04:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Thu, 21 Apr 2016 23:51:55 -0700
Subject: [PATCH] Add ability to configure frosted_ice properties
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b1d1a3c1f8..9e0c489540 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void useVanillaScoreboardColoring() {
useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
}
+
+ public boolean frostedIceEnabled = true;
+ public int frostedIceDelayMin = 20;
+ public int frostedIceDelayMax = 40;
+ private void frostedIce() {
+ this.frostedIceEnabled = this.getBoolean("frosted-ice.enabled", this.frostedIceEnabled);
+ this.frostedIceDelayMin = this.getInt("frosted-ice.delay.min", this.frostedIceDelayMin);
+ this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
+ log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
index af17aba8b8..5e414138e4 100644
--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
@Override
public void tick(IBlockData iblockdata, WorldServer worldserver, BlockPosition blockposition, Random random) {
+ if (!worldserver.paperConfig.frostedIceEnabled) return; // Paper - add ability to disable frosted ice
if ((random.nextInt(3) == 0 || this.a(worldserver, blockposition, 4)) && worldserver.getLightLevel(blockposition) > 11 - (Integer) iblockdata.get(BlockIceFrost.a) - iblockdata.b((IBlockAccess) worldserver, blockposition) && this.e(iblockdata, (World) worldserver, blockposition)) {
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.r();
Throwable throwable = null;
@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
IBlockData iblockdata1 = worldserver.getType(blockposition_pooledblockposition);
if (iblockdata1.getBlock() == this && !this.e(iblockdata1, (World) worldserver, blockposition_pooledblockposition)) {
- worldserver.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, 20, 40));
+ worldserver.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, worldserver.paperConfig.frostedIceDelayMin, worldserver.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
}
}
} catch (Throwable throwable1) {
@@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce {
}
} else {
- worldserver.getBlockTickList().a(blockposition, this, MathHelper.nextInt(random, 20, 40));
+ worldserver.getBlockTickList().a(blockposition, this, MathHelper.nextInt(random, worldserver.paperConfig.frostedIceDelayMin, worldserver.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
}
}
--