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a25f99d254
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
279 lines
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12 KiB
Diff
279 lines
No EOL
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Riley Park <rileysebastianpark@gmail.com>
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Date: Wed, 15 Aug 2018 01:26:09 -0700
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Subject: [PATCH] Allow disabling armour stand ticking
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index eaaa51e4bf..bc3df01aab 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void armorStandEntityLookups() {
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armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
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}
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+
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+ public boolean armorStandTick = true;
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+ private void armorStandTick() {
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+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 61d7d507aa..42b9a339e9 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f leftLegPose;
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public Vector3f rightLegPose;
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public boolean canMove = true; // Paper
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+ // Paper start - Allow ArmorStands not to tick
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+ public boolean canTick = true;
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+ public boolean canTickSetByAPI = false;
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+ private boolean noTickPoseDirty = false;
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+ private boolean noTickEquipmentDirty = false;
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+ // Paper end
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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this.rightArmPose = EntityArmorStand.bu;
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this.leftLegPose = EntityArmorStand.bv;
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this.rightLegPose = EntityArmorStand.bw;
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+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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this.H = 0.0F;
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}
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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this.armorItems.set(enumitemslot.b(), itemstack);
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}
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+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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@Override
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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}
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nbttagcompound.set("Pose", this.B());
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+ if (this.canTickSetByAPI) nbttagcompound.setBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting
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}
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@Override
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
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this.setMarker(nbttagcompound.getBoolean("Marker"));
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this.noclip = !this.A();
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+ // Paper start - persist no tick
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+ if (nbttagcompound.hasKey("Paper.CanTickOverride")) {
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+ this.canTick = nbttagcompound.getBoolean("Paper.CanTickOverride");
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+ this.canTickSetByAPI = true;
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+ }
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+ // Paper end
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
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this.g(nbttagcompound1);
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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public void tick() {
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+ // Paper start
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+ if (!this.canTick) {
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+ if (this.noTickPoseDirty) {
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+ this.noTickPoseDirty = false;
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+ this.updatePose();
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+ }
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+
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+ if (this.noTickEquipmentDirty) {
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+ this.noTickEquipmentDirty = false;
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+ this.updateEntityEquipment();
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+ }
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+
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+ return;
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+ }
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+ // Paper end
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+
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super.tick();
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+ // Paper start - Split into separate method
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+ updatePose();
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+ }
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+
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+ public void updatePose() {
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+ // Paper end
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Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
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if (!this.headPose.equals(vector3f)) {
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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public void setHeadPose(Vector3f vector3f) {
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this.headPose = vector3f;
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this.datawatcher.set(EntityArmorStand.c, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setBodyPose(Vector3f vector3f) {
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this.bodyPose = vector3f;
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this.datawatcher.set(EntityArmorStand.d, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftArmPose(Vector3f vector3f) {
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this.leftArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.e, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightArmPose(Vector3f vector3f) {
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this.rightArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.f, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftLegPose(Vector3f vector3f) {
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this.leftLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.g, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightLegPose(Vector3f vector3f) {
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this.rightLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.bp, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Vector3f r() {
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index fea821be1c..0b84ead5f2 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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- int k = aenumitemslot.length;
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-
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- for (int l = 0; l < k; ++l) {
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- EnumItemSlot enumitemslot = aenumitemslot[l];
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- ItemStack itemstack;
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- itemstack = (ItemStack) this.bu.get(enumitemslot.b());
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- break;
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- case ARMOR:
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- itemstack = (ItemStack) this.bv.get(enumitemslot.b());
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- break;
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- default:
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- continue;
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- }
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-
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- ItemStack itemstack1 = this.getEquipment(enumitemslot);
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-
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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- // Paper start - PlayerArmorChangeEvent
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- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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- }
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- // Paper end
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- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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- if (!itemstack.isEmpty()) {
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- this.getAttributeMap().a(itemstack.a(enumitemslot));
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- }
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-
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- if (!itemstack1.isEmpty()) {
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- this.getAttributeMap().b(itemstack1.a(enumitemslot));
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- }
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack());
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- break;
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- case ARMOR:
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- this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack());
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- }
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- }
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- }
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+ updateEntityEquipment(); // Paper - split into own method
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if (this.ticksLived % 20 == 0) {
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this.getCombatTracker().g();
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Paper start - split into own method from above
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+ public void updateEntityEquipment() {
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+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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+ int k = aenumitemslot.length;
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+ for (int l = 0; l < k; ++l) {
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+ EnumItemSlot enumitemslot = aenumitemslot[l];
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+ ItemStack itemstack;
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ itemstack = (ItemStack) this.bu.get(enumitemslot.b());
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+ break;
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+ case ARMOR:
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+ itemstack = (ItemStack) this.bv.get(enumitemslot.b());
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+ break;
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+ default:
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+ continue;
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+ }
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+
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+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
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+
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+ if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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+ if (!itemstack.isEmpty()) {
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+ this.getAttributeMap().a(itemstack.a(enumitemslot));
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+ }
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+
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+ if (!itemstack1.isEmpty()) {
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+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
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+ }
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ this.bu.set(enumitemslot.b(), itemstack1.cloneItemStack());
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+ break;
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+ case ARMOR:
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+ this.bv.set(enumitemslot.b(), itemstack1.cloneItemStack());
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+ }
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+ }
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+ }
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+ }
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+
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protected float f(float f, float f1) {
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float f2 = MathHelper.g(f - this.aI);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index d1d689e5d7..ac105270d5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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}
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+
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+ @Override
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+ public boolean canTick() {
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+ return this.getHandle().canTick;
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+ }
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+
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+ @Override
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+ public void setCanTick(final boolean tick) {
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+ this.getHandle().canTick = tick;
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+ this.getHandle().canTickSetByAPI = true;
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+ }
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// Paper end
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}
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--
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