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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
34 lines
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1.5 KiB
Diff
34 lines
No EOL
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Mon, 4 Feb 2019 23:33:24 -0500
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Subject: [PATCH] Block Entity#remove from being called on Players
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This doesn't result in the same behavior as other entities and causes
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several problems. Anyone ever complain about the "Cannot send chat
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message" thing? That's one of the issues this causes, among others.
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If a plugin developer can come up with a valid reason to call this on a
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Player we will look at limiting the scope of this change. It appears to
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be unintentional in the few cases we've seen so far.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 2de233df35..74a9e8f22e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void resetCooldown() {
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getHandle().resetCooldown();
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}
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+
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+ @Override
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+ public void remove() {
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+ if (this.getHandle().getClass().equals(EntityPlayer.class)) { // special case for NMS plugins inheriting
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+ throw new UnsupportedOperationException("Calling Entity#remove on players produces undefined (bad) behavior");
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+ } else {
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+ super.remove();
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+ }
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+ }
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// Paper end
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// Spigot start
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--
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