PaperMC/patches/server/Add-Plugin-Tickets-to-API-Chunk-Methods.patch
Jake Potrebic a37ccc7532 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9088)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5efeb7bd Also update compiler version
c13b867a Update some Maven plugin versions
deb28d9f PR-837: Add more bell API
e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity
0e75532c PR-818: Add more Guardian API, particularly for its laser
a10155aa PR-839: Add BlockData#rotate and BlockData#mirror
77e690b4 PR-836: Add missing API for explosive minecarts
60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks
0a2c4b4b PR-834: Add Player#sendHurtAnimation()

CraftBukkit Changes:
be8682aa8 Also update compiler version
08e305f5b Update some Maven plugin versions
187bdd463 PR-1160: Add more bell API
2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity
bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser
722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror
80998277c PR-1159: Add missing API for explosive minecarts
1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks
20e8a486f PR-1157: Add Player#sendHurtAnimation()

Spigot Changes:
b31949f2 Rebuild patches
2023-04-07 11:39:13 -07:00

126 lines
7.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 9 Jun 2020 03:33:03 -0400
Subject: [PATCH] Add Plugin Tickets to API Chunk Methods
Like previous versions, plugins loading chunks kept them loaded until
they garbage collected to avoid constant spamming of chunk loads
This adds tickets to a few more places so that they can be unloaded.
Additionally, this drops their ticket level to BORDER so they wont be ticking
so they will just sit inactive instead.
Using .loadChunk to keep a chunk ticking was a horrible idea for upstream
when we have TWO methods that are able to do that already in the API.
Also reduce their collection count down to a maximum of 1 second. Barely
anyone knows what chunk-gc is in bukkit.yml as its less relevant now, and
since this wasn't spigot behavior, this is safe to mostly ignore (unless someone
wants it to collect even faster, they can restore that setting back to 1 instead of 20+)
Not adding it to .getType() though to keep behavior consistent with vanilla for performance reasons.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
this.overrideSpawnLimits();
console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
+ TicketType.PLUGIN.timeout = Math.min(20, this.configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
this.minimumAPI = this.configuration.getString("settings.minimum-api");
this.loadIcon();
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
this.console.setMotd(config.motd);
this.overrideSpawnLimits();
this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
+ TicketType.PLUGIN.timeout = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
this.minimumAPI = this.configuration.getString("settings.minimum-api");
this.printSaveWarning = false;
console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public Chunk getChunkAt(int x, int z) {
- net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) this.world.getChunk(x, z, ChunkStatus.FULL, true);
+ // Paper start - add ticket to hold chunk for a little while longer if plugin accesses it
+ net.minecraft.world.level.chunk.LevelChunk chunk = this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ if (chunk == null) {
+ this.addTicket(x, z);
+ chunk = this.world.getChunkSource().getChunk(x, z, true);
+ }
+ // Paper end
return new CraftChunk(chunk);
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
return new CraftChunk(this.getHandle(), x, z);
}
+ // Paper start
+ private void addTicket(int x, int z) {
+ io.papermc.paper.util.MCUtil.MAIN_EXECUTOR.execute(() -> this.world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE)); // Paper
+ }
+ // Paper end
+
@Override
public Chunk getChunkAt(Block block) {
Preconditions.checkArgument(block != null, "null block");
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean unloadChunkRequest(int x, int z) {
org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
if (this.isChunkLoaded(x, z)) {
- this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 1, Unit.INSTANCE);
+ this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
}
return true;
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
// Paper start - Optimize this method
ChunkPos chunkPos = new ChunkPos(x, z);
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z); // Paper
+ if (immediate != null) return true; // Paper
if (!generate) {
- ChunkAccess immediate = world.getChunkSource().getChunkAtImmediately(x, z);
+
+ //IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); // Paper
if (immediate == null) {
immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
return false; // not full status
}
- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
world.getChunk(x, z); // make sure we're at ticket level 32 or lower
return true;
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// we do this so we do not re-read the chunk data on disk
}
- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
return true;
// Paper end
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
+ if (chunk != null) this.addTicket(x, z); // Paper
ret.complete(chunk == null ? null : new CraftChunk(chunk));
});
});