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75 lines
3.6 KiB
Diff
75 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 14 Jan 2020 15:28:28 -0800
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Subject: [PATCH] Lag compensate eating
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When the server is lagging, players will wait longer when eating.
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Change to also use a time check instead if it passes.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index c80c31f7e5c4a5b3f9156ac7b263a6be9456deac..1ebd099af4abd40e848787ac96a53aa7287f469b 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3507,6 +3507,11 @@ public abstract class LivingEntity extends Entity {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start - lag compensate eating
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+ protected long eatStartTime;
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+ protected int totalEatTimeTicks;
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+ // Paper end
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+
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private void updatingUsingItem() {
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if (this.isUsingItem()) {
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if (ItemStack.isSameIgnoreDurability(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
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@@ -3524,8 +3529,12 @@ public abstract class LivingEntity extends Entity {
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if (this.shouldTriggerItemUseEffects()) {
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this.triggerItemUseEffects(stack, 5);
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}
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-
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- if (--this.useItemRemaining == 0 && !this.level.isClientSide && !stack.useOnRelease()) {
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+ // Paper start - lag compensate eating
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+ // we add 1 to the expected time to avoid lag compensating when we should not
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+ boolean shouldLagCompensate = this.useItem.getItem().isEdible() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
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+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level.isClientSide && !this.useItem.useOnRelease()) {
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+ this.useItemRemaining = 0;
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+ // Paper end
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this.completeUsingItem();
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}
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@@ -3573,7 +3582,10 @@ public abstract class LivingEntity extends Entity {
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if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
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this.useItem = itemstack;
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- this.useItemRemaining = itemstack.getUseDuration();
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration();
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+ this.eatStartTime = System.nanoTime();
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+ // Paper end
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if (!this.level.isClientSide) {
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this.setLivingEntityFlag(1, true);
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this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
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@@ -3597,7 +3609,10 @@ public abstract class LivingEntity extends Entity {
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}
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} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end
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}
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}
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@@ -3725,7 +3740,10 @@ public abstract class LivingEntity extends Entity {
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}
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this.useItem = ItemStack.EMPTY;
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- this.useItemRemaining = 0;
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+ // Paper start - lag compensate eating
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+ this.useItemRemaining = this.totalEatTimeTicks = 0;
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+ this.eatStartTime = -1L;
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+ // Paper end
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}
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public boolean isBlocking() {
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