PaperMC/Spigot-Server-Patches/0169-Fix-this-stupid-bullshit.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

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1.7 KiB
Diff

From 709bb372b87f6478be5717d270cd81223c460db7 Mon Sep 17 00:00:00 2001
From: DemonWav <demonwav@gmail.com>
Date: Sun, 6 Aug 2017 17:17:53 -0500
Subject: [PATCH] Fix this stupid bullshit
Disable the 15 second sleep when the server jar hasn't been rebuilt within a period of time.
modified in order to prevent merge conflicts when Spigot changes/disables the warning,
and to provide some level of hint without being disruptive.
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index d2bdd7c73..1fa81904d 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -217,10 +217,12 @@ public class Main {
Calendar deadline = Calendar.getInstance();
deadline.add(Calendar.DAY_OF_YEAR, -7);
if (buildDate.before(deadline.getTime())) {
- System.err.println("*** Error, this build is outdated ***");
+ // Paper start - This is some stupid bullshit
+ System.err.println("*** Warning, you've not updated in a while! ***");
System.err.println("*** Please download a new build as per instructions from https://papermc.io/downloads ***"); // Paper
- System.err.println("*** Server will start in 20 seconds ***");
- Thread.sleep(TimeUnit.SECONDS.toMillis(20));
+ //System.err.println("*** Server will start in 20 seconds ***");
+ //Thread.sleep(TimeUnit.SECONDS.toMillis(20));
+ // Paper End
}
}
--
2.22.0