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0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
36 lines
1.5 KiB
Diff
36 lines
1.5 KiB
Diff
From b3af6b8e115f7e055a3c09f73ee67911a84924e4 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 4 Feb 2019 23:33:24 -0500
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Subject: [PATCH] Block Entity#remove from being called on Players
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This doesn't result in the same behavior as other entities and causes
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several problems. Anyone ever complain about the "Cannot send chat
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message" thing? That's one of the issues this causes, among others.
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If a plugin developer can come up with a valid reason to call this on a
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Player we will look at limiting the scope of this change. It appears to
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be unintentional in the few cases we've seen so far.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index de1b874f3..9cf6330ab 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1974,6 +1974,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void resetCooldown() {
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getHandle().resetCooldown();
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}
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+
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+ @Override
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+ public void remove() {
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+ if (this.getHandle().getClass().equals(EntityPlayer.class)) { // special case for NMS plugins inheriting
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+ throw new UnsupportedOperationException("Calling Entity#remove on players produces undefined (bad) behavior");
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+ } else {
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+ super.remove();
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+ }
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+ }
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//Paper end
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// Spigot start
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--
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2.22.0
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