PaperMC/CraftBukkit-Patches/0057-Configurable-Amount-of-Netty-Threads.patch
2015-07-14 08:18:21 -07:00

57 lines
2.8 KiB
Diff

From 81a1e441ce14ac8c364b3dffd44eb282f6c07ede Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Fri, 13 Dec 2013 11:58:58 +1100
Subject: [PATCH] Configurable Amount of Netty Threads
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 6cef666..4cb8a1e 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -59,7 +59,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
private final List<IUpdatePlayerListBox> p = Lists.newArrayList();
protected final ICommandHandler b;
public final MethodProfiler methodProfiler = new MethodProfiler();
- private final ServerConnection q;
+ private ServerConnection q; // Spigot
private final ServerPing r = new ServerPing();
private final Random s = new Random();
private String serverIp;
@@ -121,7 +121,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
this.e = proxy;
MinecraftServer.l = this;
// this.universe = file; // CraftBukkit
- this.q = new ServerConnection(this);
+ // this.q = new ServerConnection(this); // Spigot
this.Z = new UserCache(this, file1);
this.b = this.h();
// this.convertable = new WorldLoaderServer(file); // CraftBukkit - moved to DedicatedServer.init
@@ -1321,7 +1321,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
}
// Spigot End
public ServerConnection aq() {
- return this.q;
+ return this.q == null ? this.q = new ServerConnection(this) : this.q; // Spigot
}
public boolean as() {
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 824ba7a..a306266 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -221,4 +221,11 @@ public class SpigotConfig
}
bungee = getBoolean( "settings.bungeecord", false );
}
+
+ private static void nettyThreads()
+ {
+ int count = getInt( "settings.netty-threads", 4 );
+ System.setProperty( "io.netty.eventLoopThreads", Integer.toString( count ) );
+ Bukkit.getLogger().log( Level.INFO, "Using {0} threads for Netty based IO", count );
+ }
}
--
2.1.4