mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 04:02:50 +01:00
0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
43 lines
2.8 KiB
Diff
43 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Thu, 17 Sep 2020 00:36:05 +0100
|
|
Subject: [PATCH] Extend block drop capture to capture all items added to the
|
|
world
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index e6694cb87031cb273ba53ac991d4c79b1f5c1ced..fe376f3224ed4083d0bfc20911fc059d7b32e2c9 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1509,6 +1509,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
|
|
return false;
|
|
} else {
|
|
+ // Paper start - capture all item additions to the world
|
|
+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
|
|
+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
// SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
|
|
if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
|
|
return false;
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
|
index 345bae8d145abd8357f4b71f4977e5850b980ff4..40ac674da09a5d28c3b691d8979b228b9c6a8a84 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
|
@@ -436,10 +436,12 @@ public class ServerPlayerGameMode {
|
|
// return true; // CraftBukkit
|
|
}
|
|
// CraftBukkit start
|
|
+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - store current list
|
|
+ this.level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
|
|
if (event.isDropItems()) {
|
|
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, this.level.captureDrops);
|
|
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
|
|
}
|
|
- this.level.captureDrops = null;
|
|
+ //this.level.captureDrops = null; // Paper - move up
|
|
|
|
// Drop event experience
|
|
if (flag && event != null) {
|