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f6636fca9e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ebb0e28d #631: Add Villager#shakeHead 751469c6 #629: Add LivingEntity#isClimbing CraftBukkit Changes: 622cf611 SPIGOT-6555: Cannot access shield BlockStateMeta 8b2e78ec SPIGOT-6542: Fix counting players with fauxSleeping = true f66c437a SPIGOT-6561: Add events for dripleaf tilting 6ed40004 SPIGOT-6560: Crash when falling stalactite hits player 72a2901b SPIGOT-6557: PlayerEditBookEvent#setNewBookMeta does not update meta a07e783a #865: Implement Villager#shakeHead 3252ff18 #863: Add LivingEntity#isClimbing 77058c79 SPIGOT-6554: Worlds created with the bukkit ChunkGenerator cannot save
88 lines
2.7 KiB
Diff
88 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 8 Feb 2020 23:26:18 -0600
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Subject: [PATCH] Entity Jump API
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityJumpEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityJumpEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f0067c2e953d18e1a33536980071ba3f0152ecb4
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityJumpEvent.java
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@@ -0,0 +1,46 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when an entity jumps
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+ * <p>
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+ * Cancelling the event will stop the entity from jumping
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+ */
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+public class EntityJumpEvent extends EntityEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean canceled;
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+
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+ public EntityJumpEvent(@NotNull LivingEntity entity) {
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+ super(entity);
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+ }
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+
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+ @NotNull
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+ @Override
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+ public LivingEntity getEntity() {
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+ return (LivingEntity) entity;
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+ }
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+
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+ public boolean isCancelled() {
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+ return canceled;
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+ }
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+
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+ public void setCancelled(boolean cancel) {
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+ canceled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 93d20f67bf856d80226470ae2442d199d3e2f45b..5ab8db52160049e36464df4e20e374b8849ef29c 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -802,5 +802,25 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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@NotNull
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org.bukkit.inventory.EquipmentSlot getHandRaised();
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+
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+ /**
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+ * Get entity jump state.
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+ * <p>
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+ * Jump state will be true when the entity has been marked to jump.
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+ *
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+ * @return entity jump state.
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+ */
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+ boolean isJumping();
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+
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+ /**
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+ * Set entity jump state
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+ * <p>
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+ * Setting to true will mark the entity to jump.
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+ * <p>
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+ * Setting to false will unmark the entity to jump but will not stop a jump already in-progress.
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+ *
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+ * @param jumping entity jump state
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+ */
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+ void setJumping(boolean jumping);
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// Paper end
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}
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