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This was not applied correctly, and would completely blow up chunk entity registration if this feature was turned off.... Additionally, change how the entities are removed to be more consistent with other code. Surface some of the logs indicating there is a problem as we are having so many issues with entities that we don't need to be surpressing logs like that.
27 lines
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1.1 KiB
Diff
27 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 28 Jul 2019 00:51:11 +0100
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Subject: [PATCH] Mark entities as being ticked when notifying navigation
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 4b65a232ff..df7503a5ec 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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VoxelShape voxelshape1 = iblockdata1.getCollisionShape(this, blockposition);
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if (VoxelShapes.c(voxelshape, voxelshape1, OperatorBoolean.NOT_SAME)) {
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+ boolean wasTicking = this.tickingEntities; this.tickingEntities = true; // Paper
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Iterator iterator = this.navigators.iterator();
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while (iterator.hasNext()) {
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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}
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}
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+ this.tickingEntities = wasTicking; // Paper
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}
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}
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--
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