PaperMC/Spigot-Server-Patches/Unmark-chunk-as-unloading-when-unload-is-cancelled.patch
Aikar cac7bbc139 Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00

34 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 12 May 2016 02:03:56 -0400
Subject: [PATCH] Unmark chunk as unloading when unload is cancelled
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk {
private long w;
private int x;
private ConcurrentLinkedQueue<BlockPosition> y;
- public boolean d;
+ public boolean d;public void setShouldUnload(boolean unload) { this.d = unload; } // Paper // OBFHELPER
protected gnu.trove.map.hash.TObjectIntHashMap<Class> entityCount = new gnu.trove.map.hash.TObjectIntHashMap<Class>(); // Spigot
// Paper start
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
Chunk chunk = (Chunk) this.chunks.get(olong);
if (chunk != null && chunk.d) {
+ chunk.setShouldUnload(false); // Paper
// CraftBukkit start
ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
this.world.getServer().getPluginManager().callEvent(event);
--
2.7.4 (Apple Git-66)