mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 04:02:50 +01:00
24 lines
1.2 KiB
Diff
24 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 1 Jun 2016 23:29:17 -0400
|
|
Subject: [PATCH] Reset Ender Crystals on Dragon Spawn
|
|
|
|
Crystals can end up in a bad state in certain conditions which causes
|
|
an exception on the expected number of crystals going negative.
|
|
|
|
This ensures the crystals/pillars are in expected state when the dragon spawns.
|
|
|
|
See #3522
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
|
|
index fd57b5a4cf8906b7bfb7c8c4f57c7b057296c8a3..9ed33e7ebb64ec74be2d2e38a35612786408adff 100644
|
|
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
|
|
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
|
|
@@ -417,6 +417,7 @@ public class EndDragonFight {
|
|
enderDragon.moveTo(0.0D, 128.0D, 0.0D, this.level.random.nextFloat() * 360.0F, 0.0F);
|
|
this.level.addFreshEntity(enderDragon);
|
|
this.dragonUUID = enderDragon.getUUID();
|
|
+ this.resetSpikeCrystals(); // Paper
|
|
}
|
|
|
|
return enderDragon;
|