mirror of
https://github.com/PaperMC/Paper.git
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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
399 lines
26 KiB
Diff
399 lines
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jan 2022 23:05:53 -0800
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Subject: [PATCH] Add missing structure set seed configs
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The 4 missing structure set seed configs are strongholds, mineshafts,
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buried treasure, and ancient cities.
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Strongholds use a ring placement scheme which isn't random so they
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utilize the world seed by default, this adds a config to override it
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for just generating the ring positions.
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Mineshafts and Buried Treasure structure sets are special cases
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where the "salt" that can be defined for them via datapacks has 0
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effect because the difference between the spacing and separation is 1
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which is used as the upper bound in the random with salt. So the random
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always returns the same int (0) so the salt has no effect. This adds
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seeds/salts to the frequency reducer which has a similar effect.
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index fc8e3edd9734fa7b69f0fc6b4eefd8a704e451cf..31c5f54c90d6e35875f762747f8618e58e2eed91 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -573,7 +573,7 @@ public abstract class ChunkGenerator {
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}
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}
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- if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) {
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+ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - Add missing structure set seed configs
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if (list.size() == 1) {
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this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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index ed779a03e2ce7684428600dac4f2e92ab002f29f..a20520a6bd28bae1cee82258ac49d9753faba2bd 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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@@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState {
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private final Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> ringPositions = new Object2ObjectArrayMap();
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private boolean hasGeneratedPositions;
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private final List<Holder<StructureSet>> possibleStructureSets;
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+ public final SpigotWorldConfig conf; // Paper - Add missing structure set seed configs
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public static ChunkGeneratorStructureState createForFlat(RandomState randomstate, long i, BiomeSource worldchunkmanager, Stream<Holder<StructureSet>> stream, SpigotWorldConfig conf) { // Spigot
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List<Holder<StructureSet>> list = stream.filter((holder) -> {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder.value(), worldchunkmanager);
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}).toList();
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup<StructureSet> holderlookup, SpigotWorldConfig conf) { // Spigot
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@@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager);
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}).collect(Collectors.toUnmodifiableList());
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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+ // Paper start - Add missing structure set seed configs; horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key
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+ public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement {
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+ public final net.minecraft.resources.ResourceKey<StructureSet> key;
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+ public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey<StructureSet> key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) {
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+ super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType);
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+ this.key = key;
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+ }
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+ }
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+ // Paper end - Add missing structure set seed configs
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// Spigot start
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private static List<Holder<StructureSet>> injectSpigot(List<Holder<StructureSet>> list, SpigotWorldConfig conf) {
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return list.stream().map((holder) -> {
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StructureSet structureset = holder.value();
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- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) {
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+ final Holder<StructureSet> newHolder; // Paper - Add missing structure set seed configs
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+ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - Add missing structure set seed configs; check namespace cause datapacks could add structure sets with the same path
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String name = holder.unwrapKey().orElseThrow().location().getPath();
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int seed = randomConfig.salt;
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@@ -118,11 +129,27 @@ public class ChunkGeneratorStructureState {
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case "villages":
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seed = conf.villageSeed;
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break;
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+ // Paper start - Add missing structure set seed configs
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+ case "ancient_cities":
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+ seed = conf.ancientCitySeed;
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+ break;
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+ case "trail_ruins":
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+ seed = conf.trailRuinsSeed;
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+ break;
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+ case "trial_chambers":
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+ seed = conf.trialChambersSeed;
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+ break;
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+ // Paper end - Add missing structure set seed configs
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}
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- structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ // Paper start - Add missing structure set seed configs
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+ structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here
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+ } else {
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+ newHolder = holder;
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}
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- return Holder.direct(structureset);
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+ return newHolder;
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+ // Paper end - Add missing structure set seed configs
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}).collect(Collectors.toUnmodifiableList());
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}
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// Spigot end
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@@ -139,12 +166,13 @@ public class ChunkGeneratorStructureState {
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return stream.anyMatch(set::contains);
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}
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- private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets) {
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+ private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets, SpigotWorldConfig conf) { // Paper - Add missing structure set seed configs
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this.randomState = noiseConfig;
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this.levelSeed = structureSeed;
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this.biomeSource = biomeSource;
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this.concentricRingsSeed = concentricRingSeed;
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this.possibleStructureSets = structureSets;
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+ this.conf = conf; // Paper - Add missing structure set seed configs
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}
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public List<Holder<StructureSet>> possibleStructureSets() {
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@@ -198,7 +226,13 @@ public class ChunkGeneratorStructureState {
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HolderSet<Biome> holderset = placement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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+ // Paper start - Add missing structure set seed configs
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+ if (this.conf.strongholdSeed != null && structureSetEntry.is(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS)) {
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+ randomsource.setSeed(this.conf.strongholdSeed);
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+ } else {
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+ // Paper end - Add missing structure set seed configs
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randomsource.setSeed(this.concentricRingsSeed);
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+ } // Paper - Add missing structure set seed configs
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double d0 = randomsource.nextDouble() * Math.PI * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -275,7 +309,7 @@ public class ChunkGeneratorStructureState {
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for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) {
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for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) {
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- if (structureplacement.isStructureChunk(this, l, i1)) {
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+ if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - Add missing structure set seed configs
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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index 953ab7638f7242b5a11dd1de8786172443a0558c..5f354b333a39b873915bedd57b647355ae5bdf56 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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@@ -74,6 +74,20 @@ public class StructureCheck {
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this.fixerUpper = dataFixer;
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}
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+ // Paper start - add missing structure salt configs
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+ @Nullable
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+ private Integer getSaltOverride(Structure type) {
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+ if (this.heightAccessor instanceof net.minecraft.server.level.ServerLevel serverLevel) {
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+ if (type instanceof net.minecraft.world.level.levelgen.structure.structures.MineshaftStructure) {
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+ return serverLevel.spigotConfig.mineshaftSeed;
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+ } else if (type instanceof net.minecraft.world.level.levelgen.structure.structures.BuriedTreasureStructure) {
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+ return serverLevel.spigotConfig.buriedTreasureSeed;
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+ }
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+ }
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+ return null;
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+ }
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+ // Paper end - add missing structure seed configs
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+
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public StructureCheckResult checkStart(ChunkPos pos, Structure type, StructurePlacement placement, boolean skipReferencedStructures) {
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long l = pos.toLong();
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Object2IntMap<Structure> object2IntMap = this.loadedChunks.get(l);
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@@ -83,7 +97,7 @@ public class StructureCheck {
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StructureCheckResult structureCheckResult = this.tryLoadFromStorage(pos, type, skipReferencedStructures, l);
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if (structureCheckResult != null) {
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return structureCheckResult;
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- } else if (!placement.applyAdditionalChunkRestrictions(pos.x, pos.z, this.seed)) {
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+ } else if (!placement.applyAdditionalChunkRestrictions(pos.x, pos.z, this.seed, this.getSaltOverride(type))) { // Paper - add missing structure seed configs
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return StructureCheckResult.START_NOT_PRESENT;
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} else {
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boolean bl = this.featureChecks
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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index a4c34e9415632354d33668a38d06453ada4d3c77..cbf13e4f2da6a27619e9bc9a7cd73bb6e69cad2a 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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@@ -79,14 +79,30 @@ public abstract class StructurePlacement {
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return this.exclusionZone;
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}
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper - Add missing structure set seed configs
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public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ) {
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+ // Paper start - Add missing structure set seed configs
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+ return this.isStructureChunk(calculator, chunkX, chunkZ, null);
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+ }
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+ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey<StructureSet> structureSetKey) {
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+ Integer saltOverride = null;
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+ if (structureSetKey != null) {
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+ if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) {
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+ saltOverride = calculator.conf.mineshaftSeed;
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+ } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) {
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+ saltOverride = calculator.conf.buriedTreasureSeed;
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+ }
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+ }
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+ // Paper end - Add missing structure set seed configs
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return this.isPlacementChunk(calculator, chunkX, chunkZ)
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- && this.applyAdditionalChunkRestrictions(chunkX, chunkZ, calculator.getLevelSeed())
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+ && this.applyAdditionalChunkRestrictions(chunkX, chunkZ, calculator.getLevelSeed(), saltOverride) // Paper - Add missing structure set seed configs
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&& this.applyInteractionsWithOtherStructures(calculator, chunkX, chunkZ);
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}
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- public boolean applyAdditionalChunkRestrictions(int chunkX, int chunkZ, long seed) {
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- return !(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency);
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+ // Paper start - Add missing structure set seed configs
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+ public boolean applyAdditionalChunkRestrictions(int chunkX, int chunkZ, long seed, @org.jetbrains.annotations.Nullable Integer saltOverride) {
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+ return !(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency, saltOverride);
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+ // Paper end - Add missing structure set seed configs
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}
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public boolean applyInteractionsWithOtherStructures(ChunkGeneratorStructureState calculator, int centerChunkX, int centerChunkZ) {
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@@ -101,25 +117,31 @@ public abstract class StructurePlacement {
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public abstract StructurePlacementType<?> type();
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- private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - Add missing structure set seed configs; ignore here
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ);
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - Add missing structure set seed configs
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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+ if (saltOverride == null) { // Paper - Add missing structure set seed configs
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worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ);
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+ // Paper start - Add missing structure set seed configs
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+ } else {
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride);
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+ }
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+ // Paper end - Add missing structure set seed configs
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return worldgenRandom.nextDouble() < (double)frequency;
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}
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- private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - Add missing structure set seed configs
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320);
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper - Add missing structure set seed configs
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - Add missing structure set seed configs; ignore here
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int i = chunkX >> 4;
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int j = chunkZ >> 4;
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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@@ -147,7 +169,7 @@ public abstract class StructurePlacement {
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@FunctionalInterface
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public interface FrequencyReducer {
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- boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance);
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+ boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper - Add missing structure set seed configs
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}
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public static enum FrequencyReductionMethod implements StringRepresentable {
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@@ -167,8 +189,8 @@ public abstract class StructurePlacement {
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this.reducer = generationPredicate;
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}
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- public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) {
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- return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance);
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+ public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - Add missing structure set seed configs
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+ return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper - Add missing structure set seed configs
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}
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@Override
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index e76f96a5c48d1eda2f9bbb3e11dd79f23f9ab75c..2b263246135c85aa225120519e9702a628773935 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -322,6 +322,18 @@ public class SpigotWorldConfig
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public int mansionSeed;
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public int fossilSeed;
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public int portalSeed;
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+ // Paper start - add missing structure set configs
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+ public int ancientCitySeed;
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+ public int trailRuinsSeed;
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+ public int trialChambersSeed;
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+ public int buriedTreasureSeed;
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+ public Integer mineshaftSeed;
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+ public Long strongholdSeed;
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+ private <N extends Number> N getSeed(String path, java.util.function.Function<String, N> toNumberFunc) {
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+ final String value = this.getString(path, "default");
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+ return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null;
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+ }
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+ // Paper end
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private void initWorldGenSeeds()
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{
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this.villageSeed = this.getInt( "seed-village", 10387312 );
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@@ -339,6 +351,14 @@ public class SpigotWorldConfig
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this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
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this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
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this.portalSeed = this.getInt( "seed-portal", 34222645 );
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+ // Paper start - add missing structure set configs
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+ this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232);
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+ this.trailRuinsSeed = this.getInt("seed-trailruins", 83469867);
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+ this.trialChambersSeed = this.getInt("seed-trialchambers", 94251327);
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+ this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT
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+ this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt);
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+ this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong);
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+ // Paper end
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this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
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+ " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
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}
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diff --git a/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..cc1fb5ae9e0898735771c6163c9b90658fb61eed
|
|
--- /dev/null
|
|
+++ b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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|
@@ -0,0 +1,77 @@
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|
+package io.papermc.paper.world.structure;
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|
+
|
|
+import io.papermc.paper.configuration.PaperConfigurations;
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|
+import java.io.File;
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|
+import java.lang.reflect.Field;
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|
+import net.minecraft.core.Registry;
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|
+import net.minecraft.core.registries.Registries;
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|
+import net.minecraft.resources.ResourceKey;
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|
+import net.minecraft.resources.ResourceLocation;
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|
+import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
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|
+import net.minecraft.world.level.levelgen.structure.StructureSet;
|
|
+import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
|
|
+import org.bukkit.configuration.file.YamlConfiguration;
|
|
+import org.bukkit.support.RegistryHelper;
|
|
+import org.bukkit.support.environment.AllFeatures;
|
|
+import org.jetbrains.annotations.NotNull;
|
|
+import org.junit.jupiter.api.Test;
|
|
+import org.spigotmc.SpigotConfig;
|
|
+import org.spigotmc.SpigotWorldConfig;
|
|
+
|
|
+import static org.junit.jupiter.api.Assertions.assertEquals;
|
|
+
|
|
+@AllFeatures
|
|
+public class StructureSeedConfigTest {
|
|
+
|
|
+ @Test
|
|
+ public void checkStructureSeedDefaults() throws ReflectiveOperationException {
|
|
+ SpigotConfig.config = new YamlConfiguration() {
|
|
+ @Override
|
|
+ public void save(final @NotNull File file) {
|
|
+ // no-op
|
|
+ }
|
|
+ };
|
|
+ final SpigotWorldConfig config = PaperConfigurations.SPIGOT_WORLD_DEFAULTS.get();
|
|
+
|
|
+
|
|
+ final Registry<StructureSet> structureSets = RegistryHelper.getRegistry().lookupOrThrow(Registries.STRUCTURE_SET);
|
|
+ for (final ResourceKey<StructureSet> setKey : structureSets.registryKeySet()) {
|
|
+ assertEquals(ResourceLocation.DEFAULT_NAMESPACE, setKey.location().getNamespace());
|
|
+ final StructureSet set = structureSets.getValueOrThrow(setKey);
|
|
+ if (setKey == BuiltinStructureSets.STRONGHOLDS) { // special case due to seed matching world seed
|
|
+ assertEquals(0, set.placement().salt);
|
|
+ continue;
|
|
+ }
|
|
+ int salt = switch (setKey.location().getPath()) {
|
|
+ case "villages" -> config.villageSeed;
|
|
+ case "desert_pyramids" -> config.desertSeed;
|
|
+ case "igloos" -> config.iglooSeed;
|
|
+ case "jungle_temples" -> config.jungleSeed;
|
|
+ case "swamp_huts" -> config.swampSeed;
|
|
+ case "pillager_outposts" -> config.outpostSeed;
|
|
+ case "ocean_monuments" -> config.monumentSeed;
|
|
+ case "woodland_mansions" -> config.mansionSeed;
|
|
+ case "buried_treasures" -> config.buriedTreasureSeed;
|
|
+ case "mineshafts" -> config.mineshaftSeed == null ? 0 : config.mineshaftSeed; // mineshaft seed is set differently
|
|
+ case "ruined_portals" -> config.portalSeed;
|
|
+ case "shipwrecks" -> config.shipwreckSeed;
|
|
+ case "ocean_ruins" -> config.oceanSeed;
|
|
+ case "nether_complexes" -> config.netherSeed;
|
|
+ case "nether_fossils" -> config.fossilSeed;
|
|
+ case "end_cities" -> config.endCitySeed;
|
|
+ case "ancient_cities" -> config.ancientCitySeed;
|
|
+ case "trail_ruins" -> config.trailRuinsSeed;
|
|
+ case "trial_chambers" -> config.trialChambersSeed;
|
|
+ default -> throw new AssertionError("Missing structure set seed in SpigotWorldConfig for " + setKey);
|
|
+ };
|
|
+ if (setKey == BuiltinStructureSets.BURIED_TREASURES) {
|
|
+ final Field field = StructurePlacement.class.getDeclaredField("HIGHLY_ARBITRARY_RANDOM_SALT");
|
|
+ field.trySetAccessible();
|
|
+ assertEquals(0, set.placement().salt);
|
|
+ assertEquals(field.get(null), salt, "Mismatched default seed for " + setKey + ". Should be " + field.get(null));
|
|
+ continue;
|
|
+ }
|
|
+ assertEquals(set.placement().salt, salt, "Mismatched default seed for " + setKey + ". Should be " + set.placement().salt);
|
|
+ }
|
|
+ }
|
|
+}
|