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bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
23 lines
1.5 KiB
Diff
23 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Jun 2018 22:47:26 -0400
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Subject: [PATCH] WitchReadyPotionEvent
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Witch.java b/src/main/java/net/minecraft/world/entity/monster/Witch.java
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index 29c4ce6ae511833fd591d3bf8cceac910a429853..e26ce4d8b3a3af8d6347f8c8c36703aeb06da520 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Witch.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Witch.java
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@@ -157,7 +157,11 @@ public class Witch extends Raider implements RangedAttackMob {
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}
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if (potionregistry != null) {
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- this.setItemSlot(EquipmentSlot.MAINHAND, PotionUtils.setPotion(new ItemStack(Items.POTION), potionregistry));
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+ // Paper start
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+ ItemStack potion = PotionUtils.setPotion(new ItemStack(Items.POTION), potionregistry);
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+ org.bukkit.inventory.ItemStack bukkitStack = com.destroystokyo.paper.event.entity.WitchReadyPotionEvent.process((org.bukkit.entity.Witch) this.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
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+ this.setItemSlot(EquipmentSlot.MAINHAND, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(bukkitStack));
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+ // Paper end
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this.usingTime = this.getMainHandItem().getUseDuration();
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this.setUsingItem(true);
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if (!this.isSilent()) {
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