PaperMC/patches/server/0963-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch
Jake Potrebic a73ed9572e
Updated Upstream (CraftBukkit/Spigot) (#9598)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b76ceb4f5 PR-1235: Move EntityType return to base Entity class
e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command
46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit
d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout
921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade"

Spigot Changes:
94e187b5 Rebuild patches
3bce7935 SPIGOT-7091: Update bungeecord-chat
2023-08-13 16:32:51 -07:00

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1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Thu, 8 Jun 2023 20:23:13 -0400
Subject: [PATCH] Fix spigot sound playing for BlockItem ItemStacks
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 6f00794aec16db3e7a466f4b446d38bdb2623e8b..2223aba0841280c5205ab0963c406449f85fa433 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -518,7 +518,11 @@ public final class ItemStack {
// SPIGOT-1288 - play sound stripped from ItemBlock
if (this.item instanceof BlockItem) {
- SoundType soundeffecttype = ((BlockItem) this.item).getBlock().defaultBlockState().getSoundType(); // TODO: not strictly correct, however currently only affects decorated pots
+ // Paper start
+ BlockPos position = new net.minecraft.world.item.context.BlockPlaceContext(context).getClickedPos();
+ net.minecraft.world.level.block.state.BlockState blockData = world.getBlockState(position);
+ SoundType soundeffecttype = blockData.getSoundType();
+ // Paper end
world.playSound(entityhuman, blockposition, soundeffecttype.getPlaceSound(), SoundSource.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F);
}