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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: b76ceb4f5 PR-1235: Move EntityType return to base Entity class e795d7490 SPIGOT-7458: Exception when Entity CommandSender executes Vanilla command 46c7fc3b1 SPIGOT-7452: Player#openSign cannot edit d91e5aa0b SPIGOT-7447: Rewrite --forceUpgrade to minimise diff and properly handle CraftBukkit world layout 921ae06d6 Revert "SPIGOT-7447: Fix --forceUpgrade" Spigot Changes: 94e187b5 Rebuild patches 3bce7935 SPIGOT-7091: Update bungeecord-chat
28 lines
2.3 KiB
Diff
28 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 24 Jun 2023 09:42:53 -0700
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Subject: [PATCH] Fix possible NPE on painting creation
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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index b86abf25c8e51f8133ae5d58c31d2362d895d947..602b09323e0f1fda64ced1c285bfe2dbd854bb54 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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@@ -916,6 +916,7 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
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AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
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? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height)
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: HangingEntity.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
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+ if (!this.getHandle().noCollision(bb)) continue; // Paper - add collision check
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List<net.minecraft.world.entity.Entity> list = (List<net.minecraft.world.entity.Entity>) this.getHandle().getEntities(null, bb);
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for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
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net.minecraft.world.entity.Entity e = it.next();
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@@ -942,7 +943,8 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
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if (Painting.class.isAssignableFrom(clazz)) {
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if (this.isNormalWorld() && randomizeData) {
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entity = net.minecraft.world.entity.decoration.Painting.create(world, pos, dir).orElse(null);
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- } else {
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+ } // Paper
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+ if (entity == null) { // Paper - if randomizeData fails, force it
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entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, this.getHandle().getMinecraftWorld());
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entity.absMoveTo(x, y, z, yaw, pitch);
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((net.minecraft.world.entity.decoration.Painting) entity).setDirection(dir);
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