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a7bc7ca33a
This seems completely pointless, as packet dispatch uses .writeAndFlush. Things seem to work fine without explicit flushing, but incase issues arise, provide a System property to re-enable it using improved logic of doing the flushing on the netty event loop, so it won't do the flush on the main thread. Renable flushing by passing -Dpaper.explicit-flush=true |
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net/minecraft |