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31699ae9a8
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a6a9d2a4 Remove some old ApiStatus.Experimental annotations be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration 08f86d1c PR-971: Add Player methods for client-side potion effects 2e3024a9 PR-963: Add API for in-world structures a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality 1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent CraftBukkit Changes: 38fd4bd50 Fix accidentally renamed internal damage method 80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage 7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects 4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration 22a541a29 Improve support for per-world game rules cb7dccce2 PR-1348: Add Player methods for client-side potion effects b8d6109f0 PR-1335: Add API for in-world structures 4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity e74107678 Fix Crafter maximum stack size 0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality 4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason 20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette 3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook 333701839 SPIGOT-7572: Bee nests generated without bees f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
87 lines
3.2 KiB
Diff
87 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 4 Aug 2018 19:37:35 -0400
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Subject: [PATCH] Provide Chunk Coordinates as a Long API
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Allows you to easily access the chunks X/z as a long, and a method
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to look up by the long key too.
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index a25f112f4d679946ddcb5ec9b4d0a0e2d1795bd3..57976bbe682d2309f7d15d5dcd3ad7f8049429ec 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -35,6 +35,32 @@ public interface Chunk extends PersistentDataHolder {
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*/
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int getZ();
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+ // Paper start
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+ /**
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+ * @return The Chunks X and Z coordinates packed into a long
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+ */
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+ default long getChunkKey() {
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+ return getChunkKey(getX(), getZ());
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+ }
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+
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+ /**
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+ * @param loc Location to get chunk key
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+ * @return Location's chunk coordinates packed into a long
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+ */
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+ static long getChunkKey(@NotNull Location loc) {
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+ return getChunkKey((int) Math.floor(loc.getX()) >> 4, (int) Math.floor(loc.getZ()) >> 4);
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+ }
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+
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+ /**
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+ * @param x X Coordinate
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+ * @param z Z Coordinate
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+ * @return Chunk coordinates packed into a long
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+ */
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+ static long getChunkKey(int x, int z) {
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+ return (long) x & 0xffffffffL | ((long) z & 0xffffffffL) << 32;
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+ }
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+ // Paper end
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+
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/**
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* Gets the world containing this chunk
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*
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index ad7e2b624d5929beee5268151bda3abe9dfbb786..9c22650c299ab063a7e558408ce6c203c79d11fd 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -182,6 +182,37 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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@NotNull
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public Chunk getChunkAt(@NotNull Block block);
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+ // Paper start - chunk long key API
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+ /**
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+ * Gets the chunk at the specified chunk key, which is the X and Z packed into a long.
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+ * <p>
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+ * See {@link Chunk#getChunkKey()} for easy access to the key, or you may calculate it as:
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+ * long chunkKey = (long) chunkX & 0xffffffffL | ((long) chunkZ & 0xffffffffL) >> 32;
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+ *
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+ * @param chunkKey The Chunk Key to look up the chunk by
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+ * @return The chunk at the specified key
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+ */
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+ @NotNull
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+ default Chunk getChunkAt(long chunkKey) {
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+ return getChunkAt(chunkKey, true);
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+ }
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+
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+ /**
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+ * Gets the chunk at the specified chunk key, which is the X and Z packed into a long.
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+ * <p>
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+ * See {@link Chunk#getChunkKey()} for easy access to the key, or you may calculate it as:
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+ * long chunkKey = (long) chunkX & 0xffffffffL | ((long) chunkZ & 0xffffffffL) >> 32;
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+ *
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+ * @param chunkKey The Chunk Key to look up the chunk by
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+ * @param generate Whether the chunk should be fully generated or not
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+ * @return The chunk at the specified key
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+ */
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+ @NotNull
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+ default Chunk getChunkAt(long chunkKey, boolean generate) {
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+ return getChunkAt((int) chunkKey, (int) (chunkKey >> 32), generate);
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+ }
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+ // Paper end - chunk long key API
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+
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/**
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* Checks if the specified {@link Chunk} is loaded
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*
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